Bullet This Is No School

Vision on learning written for teacher degree program
2018


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Bullet 80's T's

T-shirts for YouTube channel 2kB of Fun
2018


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Bullet Retro Space 4.0

Sound and Vision in Hilverum was interested in buying Retro Space arcade cabinets for their museum.

This request demanded an extra durable version of the Retro Space cabinets.

The new cabinet is fully re-engineered in folded aluminium sheets. The cab is fully modular, perfectly recyclable and gets prettier from a little use.

Bullet Pixel Art

Pixel art illustration for the book 2kB of Fun
2017


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Bullet 2kB of Fun

Never has a consumer electronic product seen such an extravagant variety in case design as early handheld games from 1976-1985. Never have computer games been so beautifully reduced to their essence as these handhelds offered. Never did 2Kb of memory offer so much fun.

1983 was the best year with top titles like Amidar, Astro Thunder 7, Burger Time, Dig Dug, Ms. Pac-Man, Q*bert, Super-Cobra and Zaxxon.

Martijn Koch, architect from the Netherlands bought 180 of the best handheld games, photographed them, took them apart, analysed their tech, and put all the material together in this stunning book, a catalog like you never saw before.

Bullet DIY Arcade Cabinet

Een plat pakket doe-het-zelf versie van Retro Space
2013


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Bullet DAF 46 Super Luxe

Renewal of house extension with new car port for DAF 46
2012


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Bullet STRP Festival 2011

Photo report of the STRP Festival 2011 by Mick Visser
2011


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Bullet Katakana Converter

Tool to convert Rōmaji, Katakana and ASCII/UTF-8
2011


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Bullet STRP Festival 2010

Photo report of the STRP Festival 2010 by Mick Visser
2010


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Bullet British Landlord

Colaboration with bureau ZZEF

For more information check out:

Bullet M+ M- ???

Redesignme.com is a website where designers are challenged to create new designs for certain products.

Garton Jones used redesignme.com to search for a redesign of the Ativa 10 Digit Desk Calculator.

I'm always puzzled by the fact most calculators still function like the early 1970 designs. A time when chip logic was very expensive, and the amount of components was kept to a minimum. Today's standard micro controller is way more powerful. So my primary goal was to create a new set of basic functionality.

Which means I had to redesign the layout of the buttons first. The design itself continues proved ingredients like injection mould plastic, the perfect shape of PTT's Zurich telephone and modern white OLED matrix displays.

My own challenge was to make the design in one hour on a Friday afternoon.

The result: a top 3 note among 109 redesigns. "Your redesign was part of my top 3. Very well done! Yours sincerely, Charlie Garton-Jones"

Bullet Creative Factory

Interior photographs of creative companies in a former Philips factory
2010


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Bullet Future Space

26 arcade cabinets for Dutch Game Garden
2010


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Bullet Lost in Navigation

Tokyo is a breathtaking city. Most metropolises have 1 urban railway network. Easy. Tokyo, the biggest metropolis on Earth, is a lot more complex.
The city has 2 official subway companies, the national railway operates several lines that can be considered metro lines as well, and there are tens of private operated railways that serve may areas just outside the central part of the city. Another problem is that many transfer stations use different station names on each line connected.

Creating a understandable subway map for this city is extremely complex. Should it be schematic, or geographic realistic? When is it easier to have a short walk than to switch lines?

This metro map for Tokyo only shows the most important lines for visitors of the city. That is already 25 lines! All distances are realistic, and the connections to Airports and Shinkansen trains are clearly visible. The parks that give a good orientation in the grey urban mass of Tokyo are visible. Icons show the most important landmarks. Matching the million neon lights the map is drawn in a night situation with the lines as glowing neon tubes.

The map is printed on 100x75 cm photo paper in a limited run, an can be ordered. Send an e-mail or call if you are interested to order.

Bullet XXL

Kingspan Netherlands wanted to expand their factory for insulation panels in Kesteren, and to combine it with their distribution facility and offices in Dodewaard.

At the new industrial zone Medel near Tiel the needed 700.000m2 plot was available. The area also allowed high risk production plants.

At the moment phase 1 is completed. The plot has room for expansion with 2 more production lines and 3 times the amount of distribution storage that is part of phase 1.

Kinspan asked construction and design firm Van Zeist to draw the design. As architect I was responsible for the design up to approval of the design by the urban supervisor and the local "beauty commission".

Bullet Trophy for Men

A man is a real man, if welding is what he can!
2009


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Bullet Burgstede

A new catholic community centre for Heteren
2009


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Bullet Pac Man LACK Hack

Hacking Ikea table with Sega Megadrive or Pac Man inside
2009


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Bullet Want some Beers?

Photos of 2 projects by Johan van den Berkmortel
2008


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Bullet Monk Bond

8 Apartments for senior citizens in Heteren
2008


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Bullet Black Box

A new business building for 2 entrepreneurs in Kesteren
2008


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Bullet Low Bandwith

Website for Retro Space
2008


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Bullet Retro Space

In 1971 the first coin-op video gaming system was built: Computer Space.

Soon the video arcade as hangout was born. Many famous games as Pac-Man, Space Invaders, Streetfighter and Donkey Kong were filled with our quarters. Today the last arcades are closing down. The Wii, the Playstation and owner "mr. Counchpotato" have won. As an homage to this era and to keep all the classics playable Retro Space was created.

Retro Space is a modern arcade machine for at home or at work. It plays both all the arcade classics from Space Invaders up and all the console titles for your Nintendo, Sega or Atari. The system is made using modern technology and is flexible for future innovations. The system also is a perfect multimedia jukebox. Next to your favourite games, you can load Retro Space with your favourite music and movies. A full HD screen and a high quality speaker system ensure you to enjoy the best image and sound. And quarters are no longer needed.



Thanks to model Lara Verlaat for the imitation of the original Computer Space poster.

Bullet Welcome to Andenne

Andenne is a small town on the bank of the Meuse between Namur and Liège. When entering Andenne the city does not impress. The abandoned factory area on the north bank of the Meuse makes a chaotic impression and the river is ignored. In collaboration with Wendy van Rosmalen I designed a new plan for this Europan 9 location.

With out plan we want to give Andenne a face. Between famous cities like Namur, Huy and Liège, Andenne is missing an inherent identity. We chose to multiply the nonchalant character of Belgian building and turn it into a specific typology. Our plan is a framework for development of the area in its own pace. A subtle guidance in building alignment and building heights delivers a varied public space that opens up towards the river Meuse.

A specific part of the assignment was the redesign of Andenne station. Bad attainableness of the platforms, a weird logistic and the uncomfortable public space underneath the viaduct are creating a moody atmosphere. The size of Andenne does not allow a large scale intervention. We choose a very modest solution. We created a square below the tracks to connect al transportation streams. The viaduct is decorated to resemble a living room and is transformed into a roof covering the bus platforms. New buildings surrounding the square size the public space.

Every Belgian wants its own house. Ignoring this feat makes a plan implausible. We go one step further through making the buying of a house resemble the buying of a car. By using a smart basic layout for the houses, every house can suit the needs of very different groups of people. Future change is very easy too. The architecture is a caricature of traditional Belgian building methods, its execution is contemporary and flexible.

Bullet I never promised you a rosegarden

An abandoned commercial plot in the centre of Heteren had to be filled with 19 apartments. Contractor Kuijpers had moved to the city limits and the housing corporation "Woningstichting Heteren" had 4 outdated senior-citizen houses on the adjacent plot at the Rozenpad street. The combined plot connects a traditional village street with a seventies extension to Heteren. The housing coorporation asked me to design the modernist block fitting the seventies area.

I designed this appartment block as employer of Bouwkundig ontwerp- en adviesburo van Zeist BV

Bullet Little Mermaid

A design for a new metro map for Copenhagen
2006


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Bullet BBQ XL

Frank en Chantal van den Eijnden asked Johan van der Berkmortel and me to design an extension to their house in Beek en Donk. It was supposed to replace a decrepit shed and to add a new veranda with a fireplace. Two L-shaped entities frame the view into the deep garden. The brick element contains the chimney and acts as a bench. The wooden part contains the new shed, a log storage and a tool shed, and continues into the ceiling of the veranda.

This assignment is done in collaboration with Johan van den Berkmortel.

Bullet Cinderella

While doing a creative portfolio course at the CKE in Eindhoven I worked on a new interpretation of the story of Cinderella.

Thanks to model Christine Nabuurs, to Jeroen Roxs for the workshop location, and to John Körmeling for using his veranda.

Bullet Wanda Wanders

A digital magazine on sustainability, photography, cityscape and opinion
2005


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Bullet Unknown Modernism

Anonymous modernist housing near Faro
2005


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Bullet Ghost World

Photographs of Detroit
2005


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Bullet Fake Wanders

Mixture of the Big Shadow and the Fake Lamp
2004


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Bullet Ants Nest

Tower blocks in Hong Kong
2004


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Bullet Miniature City

Portrait of the Brandevoort city extension of Helmond
2004


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Bullet Blue Envelope

Office building for the Dutch Tax Administration
2003


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