Bullet This Is No School

Learning is working best when kids are into subjects of study that match their interests. It also works well when projects are realistic.

Also there has to be place for the making. It should be possible to make prototypes, do experiments, program shows and produce goods to express yourself.

This Is No School is the world on a stamp. A meeting square, workshops, labs, a theater, a fram, sporting facilities, restaurants, shops and a hotel.

Bullet 80's T's

T-shirts for YouTube channel 2kB of Fun
2018


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Bullet Retro Space 4.0

Fourth incarnation of the Retro Space arcade cabinet in aluminium
2017


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Bullet Pixel Art

Pixel art illustration for the book 2kB of Fun
2017


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Bullet 2kB of Fun

Never has a consumer electronic product seen such an extravagant variety in case design as early handheld games from 1976-1985. Never have computer games been so beautifully reduced to their essence as these handhelds offered. Never did 2Kb of memory offer so much fun.

1983 was the best year with top titles like Amidar, Astro Thunder 7, Burger Time, Dig Dug, Ms. Pac-Man, Q*bert, Super-Cobra and Zaxxon.

Martijn Koch, architect from the Netherlands bought 180 of the best handheld games, photographed them, took them apart, analysed their tech, and put all the material together in this stunning book, a catalog like you never saw before.

Bullet DIY Arcade Cabinet

By the end of January 2013, Dutch Dame Garden asked me for a new series of arcade cabinets. They had to be finished within 1.5 month, to have it shipped to the Game Developer Conference in San Francisco from March 25th-29th. They wanted a new design with their beloved silhouette. The new version should be easier to carry, transportable as flat pack and when possible a lot cheaper.

The new cabinet can be assembled DIY with a standard 4mm hex wrench, just like IKEA furniture. De parts are made from white laminated poplar plywood for light weight and nice finish. At the top the cabinet holds 2 smoked plexi sheets to protect both screens at the front and the back. The Dutch Game Garden wants games to be visible on two sides for their Indigo shows. It allows a more passive group of visitors to just look at the games being played. The bottom part is filled with 2 matte white sheets of plexi. If you put multi-colour LED lights inside the bottom part, you can illuminate these sheets with any colour you like. The version that is showed here does not have any controls on the control panel. This is because companies that show games at Indigo bring their own controls. They make games for all platforms like Playstation, Xbox, iPad, PC etc, so there is no standard set of controls.

At the moment we are finding out the best way to sell this version to those who are interested in a DIY arcade cabinet.


Bullet STRP Festival 2011

Mick Visser made a photo report of the STRP Festival 2011 in Eindhoven. I participate in the photography process as image editor. Our colaboration results in the best posible quality for the images.

From left to right:
Bert Schutter - Mill X Molen - 1982
Edwin van der Heide - DSLE2 - 2011
Telcosystems - 12_series - 2010
Kutmah - 26 November 2011
Edwin van der Heide - Evolving Spark Network - 2010/2011
Macular - Phase=Order - 2010
Bram Snijders, Carolien Teunisse - RE: - 2010
Marnix de Nijs, Edwin van der Heide - Spatial Sounds - 2000/2001
Nicky Assmann - Solace - 2011
Geert Mul - Transfer Points - 2002
Erik Hobijn - The Delusion of Self Immolation - 1990

Bullet Katakana Converter

Tool to convert Rōmaji, Katakana and ASCII/UTF-8
2011


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Bullet STRP Festival 2010

Mick Visser made a photo report of the STRP Festival 2010 in Eindhoven. I participate in the photography process as image editor. Our colaboration results in the best posible quality for the images.

From left to right:
Christoph De Boeck - Staalhemel
Lawrence Malstaf - Shrink
Jean Michel Bruyère - La Dispersion du Fils
Lawrence Malstaf - Nemo Observatorium
Lawrence Malstaf - Transporter
Roos van Berkel & TUlip - 2 of a kind
The Bloody Beetroots Death Crew 77
Lawrence Malstaf - Knot
Lawrence Malstaf - Nevel
Malcolm MacIver, Marlena Novak & Jay Alan Yim - Scale
Lawrence Malstaf - Territorium
Underworld

Bullet British Landlord

Luxury villas at the Berlaer site in Helmond
2010


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Bullet M+ M- ???

Redesign of the classic office desk calculator within 1 hour
2010


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Bullet Creative Factory

Interior photographs of creative companies in a former Philips factory
2010


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Bullet Future Space

26 arcade cabinets for Dutch Game Garden
2010


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Bullet Lost in Navigation

Tokyo is a breathtaking city. Most metropolises have 1 urban railway network. Easy. Tokyo, the biggest metropolis on Earth, is a lot more complex.
The city has 2 official subway companies, the national railway operates several lines that can be considered metro lines as well, and there are tens of private operated railways that serve may areas just outside the central part of the city. Another problem is that many transfer stations use different station names on each line connected.

Creating a understandable subway map for this city is extremely complex. Should it be schematic, or geographic realistic? When is it easier to have a short walk than to switch lines?

This metro map for Tokyo only shows the most important lines for visitors of the city. That is already 25 lines! All distances are realistic, and the connections to Airports and Shinkansen trains are clearly visible. The parks that give a good orientation in the grey urban mass of Tokyo are visible. Icons show the most important landmarks. Matching the million neon lights the map is drawn in a night situation with the lines as glowing neon tubes.

The map is printed on 100x75 cm photo paper in a limited run, an can be ordered. Send an e-mail or call if you are interested to order.

Bullet XXL

Kingspan Netherlands wanted to expand their factory for insulation panels in Kesteren, and to combine it with their distribution facility and offices in Dodewaard.

At the new industrial zone Medel near Tiel the needed 700.000m2 plot was available. The area also allowed high risk production plants.

At the moment phase 1 is completed. The plot has room for expansion with 2 more production lines and 3 times the amount of distribution storage that is part of phase 1.

Kinspan asked construction and design firm Van Zeist to draw the design. As architect I was responsible for the design up to approval of the design by the urban supervisor and the local "beauty commission".

Bullet Trophy for Men

Result from a weekend workshop at WiSPER in Leuven: A trophy for real men, made from construction beams. The trophy is welded using MIG and metal arc welding (MAW) techniques.

Bullet Pac Man LACK Hack

Hacking Ikea table with Sega Megadrive or Pac Man inside
2009


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Bullet Want some Beers?

Photos of 2 projects by Johan van den Berkmortel
2008


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Bullet Monk Bond

8 Apartments for senior citizens in Heteren
2008


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Bullet Black Box

A new business building for 2 entrepreneurs in Kesteren
2008


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Bullet Low Bandwith

When the design of Retro Space was finished, we needed a matching website.
Because of the presumption that Retro Space could become a hit on the internet, we tried to make the website as small as possible. We did not want the website to crash on bandwidth problems.

Matching the style of the retro games, the website is designed in pixel art. All elements except some product shots are GIF images in 4 colours. It's just like the early years of internet when bandwidth was scarce.


Bullet Retro Space

In 1971 the first coin-op video gaming system was built: Computer Space.

Soon the video arcade as hangout was born. Many famous games as Pac-Man, Space Invaders, Streetfighter and Donkey Kong were filled with our quarters. Today the last arcades are closing down. The Wii, the Playstation and owner "mr. Counchpotato" have won. As an homage to this era and to keep all the classics playable Retro Space was created.

Retro Space is a modern arcade machine for at home or at work. It plays both all the arcade classics from Space Invaders up and all the console titles for your Nintendo, Sega or Atari. The system is made using modern technology and is flexible for future innovations. The system also is a perfect multimedia jukebox. Next to your favourite games, you can load Retro Space with your favourite music and movies. A full HD screen and a high quality speaker system ensure you to enjoy the best image and sound. And quarters are no longer needed.



Thanks to model Lara Verlaat for the imitation of the original Computer Space poster.

Bullet Welcome to Andenne

Entry Europan 9 Martijn Koch and Wendy van Rosmalen
2007


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Bullet I never promised you a rosegarden

11 Apartments for senior citizens at the Rozenpad in Heteren
2007


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Bullet Little Mermaid

A design for a new metro map for Copenhagen
2006


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Bullet BBQ XL

Veranda extension to house in Beek en Donk
2006


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Bullet Cinderella

Concept for a modern picture story based on Cinderella
2005


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Bullet Wanda Wanders

A digital magazine on sustainability, photography, cityscape and opinion
2005


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Bullet Unknown Modernism

For most tourists the city of Faro in southern Portugal is nothing more than an entrance by plane to the Algarve. Which is a pity. The biggest city of southern Portugal is probably the only one giving room to creativity. You will not see kitsch appartment blocks for Dutch and Germans, but subtile shaped private houses for the Portugese themselves. You will see images that remind of modernists like Gerrit Rietveld, Adolf Loos and Le Corbusier. You will wonder wheter MVRDV got inspiration here, or if Portugese architects checked out work of the Durch architecture firm.

Bullet Ghost World

Detroit is a weird city. The city disappears slowly and turns back to nature. Not caused by war or disaster, it vanishes because of economic irrelevance. De automotive industry moved towards the Mexican border. Jobs are gone. The city renders useless. The General Motors headquarters still shine as a major highlight downtown. Perhaps as an icon for the glorious past.

These photographs are taken during a trip of the USA and Canada in the autumn of 2005.

Bullet Fake Wanders

Mixture of the Big Shadow and the Fake Lamp
2004


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Bullet Ants Nest

Hong Kong has little room to built. There is a small piece of land to build on between the water and the mountains. The only option to house the millions of citizens is to use efficient towering blocks. Some area's have a FAR (floor to ground area aspect ratio) of 5 to 10.

Bullet Miniature City

Portrait of the Brandevoort city extension of Helmond
2004


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Bullet Blue Envelope

Office building for the Dutch Tax Administration
2003


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