Learning is working best when kids are into subjects of study that match their interests. It also works well when projects are realistic.
Also there has to be place for the making. It should be possible to make prototypes, do experiments, program shows and produce goods to express yourself.
This Is No School is the world on a stamp. A meeting square, workshops, labs, a theater, a fram, sporting facilities, restaurants, shops and a hotel.
For my Youtube channel 2kB of Fun, I made several T-shirts based on logo graphics from 80's video games and electronic gadgets.
Fourth incarnation of the Retro Space arcade cabinet in aluminium
2017
Pixel art illustration for the book 2kB of Fun
2017
The incredible world of handheld video games from ‘76-’85
2013
Een plat pakket doe-het-zelf versie van Retro Space
2013
Renewal of house extension with new car port for DAF 46
2012
Photo report of the STRP Festival 2011 by Mick Visser
2011
Tool to convert Rōmaji, Katakana and ASCII/UTF-8
2011
Photo report of the STRP Festival 2010 by Mick Visser
2010
Colaboration with bureau ZZEF
For more information check out:
Redesign of the classic office desk calculator within 1 hour
2010
Interior photographs of creative companies in a former Philips factory
2010
26 arcade cabinets for Dutch Game Garden
2010
A new and usable subway map for the biggest city on earth: Tokyo
2009
A new factory for Kingspan insulation panels at Medel near Tiel
2009
A man is a real man, if welding is what he can!
2009
A new catholic community centre for Heteren
2009
One of the most popular IKEA products is the LACK coffee table. It is so cheap, it must be hollow.
I opened the tables, I built in a retro TV computer game by Jakks and added real arcade controls to this game. This way the TV game has a longer life and the Ikea LACK is no longer the boring classic every household owns.
Thanks to Lara Verlaat for Playin Pac-Man.
Photos of 2 projects by Johan van den Berkmortel
2008
8 Apartments for senior citizens in Heteren
2008
A new business building for 2 entrepreneurs in Kesteren
2008
Website for Retro Space
2008
In 1971 the first coin-op video gaming system was built: Computer Space.
Soon the video arcade as hangout was born. Many famous games as Pac-Man, Space Invaders, Streetfighter and Donkey Kong were filled with our quarters. Today the last arcades are closing down. The Wii, the Playstation and owner "mr. Counchpotato" have won. As an homage to this era and to keep all the classics playable Retro Space was created.
Retro Space is a modern arcade machine for at home or at work. It plays both all the arcade classics from Space Invaders up and all the console titles for your Nintendo, Sega or Atari. The system is made using modern technology and is flexible for future innovations. The system also is a perfect multimedia jukebox. Next to your favourite games, you can load Retro Space with your favourite music and movies. A full HD screen and a high quality speaker system ensure you to enjoy the best image and sound. And quarters are no longer needed.
Thanks to model Lara Verlaat for the imitation of the original Computer Space poster.
Entry Europan 9 Martijn Koch and Wendy van Rosmalen
2007
11 Apartments for senior citizens at the Rozenpad in Heteren
2007
A design for a new metro map for Copenhagen
2006
Veranda extension to house in Beek en Donk
2006
Concept for a modern picture story based on Cinderella
2005
The avatar Wanda Wanders was born in a chatconversation with Margot Scheltens. Wanda wanders around the World and shares her sharp opinion on various topics.
I created the website both technically and graphically. Many of the articles are written by me too.
Wanda Wanders is a registered Benelux trademark.
http://
Anonymous modernist housing near Faro
2005
Photographs of Detroit
2005
The lamp is a joke. I had no space to place the Big Shadow Lamp by Marcel Wanders. I also liked the idea of the Fake Lamp by Sophie Krier, but not its shape. I mixed them and created the Fake Wanders. Definitely not for sale.
Hong Kong has little room to built. There is a small piece of land to build on between the water and the mountains. The only option to house the millions of citizens is to use efficient towering blocks. Some area's have a FAR (floor to ground area aspect ratio) of 5 to 10.
Brandevoort is one of the big suburban extensions according to the governmental document Vinex. Under supervision of Rob Krier, the city of Helmond tried to mimic the classic Dutch canal city for its big extension. Modern legislation on parking and the fact that a family in a suburban plan like this needs 2 cars to reach all daily facilities, resulted in weird interiors for the urban blocks. The gardens are petite, and most space is used for the cars.
Office building for the Dutch Tax Administration
2003