Vision on learning written for teacher degree program
2018
T-shirts for YouTube channel 2kB of Fun
2018
Fourth incarnation of the Retro Space arcade cabinet in aluminium
2017
Pixel art illustration for the book 2kB of Fun
2017
Never has a consumer electronic product seen such an extravagant variety in case design as early handheld games from 1976-1985. Never have computer games been so beautifully reduced to their essence as these handhelds offered. Never did 2Kb of memory offer so much fun.
1983 was the best year with top titles like Amidar, Astro Thunder 7, Burger Time, Dig Dug, Ms. Pac-Man, Q*bert, Super-Cobra and Zaxxon.
Martijn Koch, architect from the Netherlands bought 180 of the best handheld games, photographed them, took them apart, analysed their tech, and put all the material together in this stunning book, a catalog like you never saw before.
Een plat pakket doe-het-zelf versie van Retro Space
2013
Renewal of house extension with new car port for DAF 46
2012
Mick Visser made a photo report of the STRP Festival 2011 in Eindhoven. I participate in the photography process as image editor. Our colaboration results in the best posible quality for the images.
From left to right:
Bert Schutter - Mill X Molen - 1982
Edwin van der Heide - DSLE2 - 2011
Telcosystems - 12_series - 2010
Kutmah - 26 November 2011
Edwin van der Heide - Evolving Spark Network - 2010/2011
Macular - Phase=Order - 2010
Bram Snijders, Carolien Teunisse - RE: - 2010
Marnix de Nijs, Edwin van der Heide - Spatial Sounds - 2000/2001
Nicky Assmann - Solace - 2011
Geert Mul - Transfer Points - 2002
Erik Hobijn - The Delusion of Self Immolation - 1990
Photo report of the STRP Festival 2010 by Mick Visser
2010
Luxury villas at the Berlaer site in Helmond
2010
Redesign of the classic office desk calculator within 1 hour
2010
Interior photographs of creative companies in a former Philips factory
2010
Dutch Game Garden is a non profit organisation for promoting and supporting the Dutch games industry.
On april 23th DGG opened the Indigo Showcase event. This event shows a selection of the best contemporary projects of the Dutch games industry to the press, professionals and the general public.
Dutch Game Garden asked me to build 26 Retro Space cabinets to showcase these games. The cabinets have a second screen in the rear access door. This display allows the creators to discuss their projects while someone is playing the game at the front.
The cabinets were set up in a rigid grid. This grid neutralised the amorphous dated office floor and gave structure to the showcase event.
Photo 4,8 and 10 courtesy of Mick Visser
A new and usable subway map for the biggest city on earth: Tokyo
2009
A new factory for Kingspan insulation panels at Medel near Tiel
2009
A man is a real man, if welding is what he can!
2009
Hacking Ikea table with Sega Megadrive or Pac Man inside
2009
Photos of 2 projects by Johan van den Berkmortel
2008
8 Apartments for senior citizens in Heteren
2008
A new business building for 2 entrepreneurs in Kesteren
2008
Website for Retro Space
2008
Modern arcade cabinet for home use
2008
Entry Europan 9 Martijn Koch and Wendy van Rosmalen
2007
11 Apartments for senior citizens at the Rozenpad in Heteren
2007
A design for a new metro map for Copenhagen
2006
Veranda extension to house in Beek en Donk
2006
Concept for a modern picture story based on Cinderella
2005
A digital magazine on sustainability, photography, cityscape and opinion
2005
Anonymous modernist housing near Faro
2005
Photographs of Detroit
2005
Mixture of the Big Shadow and the Fake Lamp
2004
Hong Kong has little room to built. There is a small piece of land to build on between the water and the mountains. The only option to house the millions of citizens is to use efficient towering blocks. Some area's have a FAR (floor to ground area aspect ratio) of 5 to 10.
Brandevoort is one of the big suburban extensions according to the governmental document Vinex. Under supervision of Rob Krier, the city of Helmond tried to mimic the classic Dutch canal city for its big extension. Modern legislation on parking and the fact that a family in a suburban plan like this needs 2 cars to reach all daily facilities, resulted in weird interiors for the urban blocks. The gardens are petite, and most space is used for the cars.
Office building for the Dutch Tax Administration
2003