Bullet Detta Är Ingen Skola

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Learning is working best when kids are into subjects of study that match their interests. It also works well when projects are realistic.

Also there has to be place for the making. It should be possible to make prototypes, do experiments, program shows and produce goods to express yourself.

This Is No School is the world on a stamp. A meeting square, workshops, labs, a theater, a fram, sporting facilities, restaurants, shops and a hotel.

Bullet 80's T's

T-shirts för YouTube-kanal 2kB of Fun
2018


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Bullet Pixel Art

Pixel art illustration för boken 2kB of Fun
2017


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Bullet 2kB of Fun

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Never has a consumer electronic product seen such an extravagant variety in case design as early handheld games from 1976-1985. Never have computer games been so beautifully reduced to their essence as these handhelds offered. Never did 2Kb of memory offer so much fun.

1983 was the best year with top titles like Amidar, Astro Thunder 7, Burger Time, Dig Dug, Ms. Pac-Man, Q*bert, Super-Cobra and Zaxxon.

Martijn Koch, architect from the Netherlands bought 180 of the best handheld games, photographed them, took them apart, analysed their tech, and put all the material together in this stunning book, a catalog like you never saw before.

Bullet DIY Arkadkabinett

Plattpaket hemmafixare version av Retro Space
2013


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Bullet DAF 46 Super Luxe


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Bullet STRP Festival 2011

Foto rapport från STRP Festival 2011 av Mick Visser
2011


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Bullet Katakana Converter

Verktyg för att konvertera Rōmaji, Katakana och ASCII/UTF-8
2011


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Bullet STRP Festival 2010

Foto rapport från STRP Festival 2010 av Mick Visser
2010


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Bullet Brittisk Hyresvärd

Lyxvillor vid Berlaer platsen i Helmond
2010


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Bullet M+ M- ???

Redesign av den klassiska skrivbord kalkylator inom 1 timme
2010


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Bullet Kreativfabrik

Interiör fotografier av kreativa företagen i historiska Philips fabrik
2010


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Bullet Future Space

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Dutch Game Garden is a non profit organisation for promoting and supporting the Dutch games industry.

On april 23th DGG opened the Indigo Showcase event. This event shows a selection of the best contemporary projects of the Dutch games industry to the press, professionals and the general public.

Dutch Game Garden asked me to build 26 Retro Space cabinets to showcase these games. The cabinets have a second screen in the rear access door. This display allows the creators to discuss their projects while someone is playing the game at the front.

The cabinets were set up in a rigid grid. This grid neutralised the amorphous dated office floor and gave structure to the showcase event.



Photo 4,8 and 10 courtesy of Mick Visser

Bullet Lost in Navigation

En ny och praktisk tunnelbanekarta för den största staden på jorden: Tokyo
2009


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Bullet XXL

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Kingspan Netherlands wanted to expand their factory for insulation panels in Kesteren, and to combine it with their distribution facility and offices in Dodewaard.

At the new industrial zone Medel near Tiel the needed 700.000m2 plot was available. The area also allowed high risk production plants.

At the moment phase 1 is completed. The plot has room for expansion with 2 more production lines and 3 times the amount of distribution storage that is part of phase 1.

Kinspan asked construction and design firm Van Zeist to draw the design. As architect I was responsible for the design up to approval of the design by the urban supervisor and the local "beauty commission".

Bullet Pokal för Män

En man är en man om han kan svetsa!
2009


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Bullet Burgstede


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Bullet Pac Man LACK Hack

Hacking Ikea bord med Sega Megadrive av Pac Man insidan
2009


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Bullet Öl?

Bilder av två projekten från Johan van den Berkmortel
2008


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Bullet Munkförband

8 Lägenheter för pensionärer i Heteren
2008


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Bullet Svart låda

En ny affärsbyggnad för 2 företagare i Kesteren
2008


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Bullet Låg bandbredd

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When the design of Retro Space was finished, we needed a matching website.
Because of the presumption that Retro Space could become a hit on the internet, we tried to make the website as small as possible. We did not want the website to crash on bandwidth problems.

Matching the style of the retro games, the website is designed in pixel art. All elements except some product shots are GIF images in 4 colours. It's just like the early years of internet when bandwidth was scarce.


Bullet Retro Space

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In 1971 the first coin-op video gaming system was built: Computer Space.

Soon the video arcade as hangout was born. Many famous games as Pac-Man, Space Invaders, Streetfighter and Donkey Kong were filled with our quarters. Today the last arcades are closing down. The Wii, the Playstation and owner "mr. Counchpotato" have won. As an homage to this era and to keep all the classics playable Retro Space was created.

Retro Space is a modern arcade machine for at home or at work. It plays both all the arcade classics from Space Invaders up and all the console titles for your Nintendo, Sega or Atari. The system is made using modern technology and is flexible for future innovations. The system also is a perfect multimedia jukebox. Next to your favourite games, you can load Retro Space with your favourite music and movies. A full HD screen and a high quality speaker system ensure you to enjoy the best image and sound. And quarters are no longer needed.



Thanks to model Lara Verlaat for the imitation of the original Computer Space poster.

Bullet Välkommen till Andenne

Europan 9 inresa Martijn Koch och Wendy van Rosmalen
2007


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Bullet I never promised you a rosegarden

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An abandoned commercial plot in the centre of Heteren had to be filled with 19 apartments. Contractor Kuijpers had moved to the city limits and the housing corporation "Woningstichting Heteren" had 4 outdated senior-citizen houses on the adjacent plot at the Rozenpad street. The combined plot connects a traditional village street with a seventies extension to Heteren. The housing coorporation asked me to design the modernist block fitting the seventies area.

I designed this appartment block as employer of Bouwkundig ontwerp- en adviesburo van Zeist BV

Bullet Lilla sjöjungfru

En design för en ny tunnelbanekarta för Köpenhamn
2006


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Bullet BBQ XL

Husförlängning i Beek en Donk
2006


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Bullet Askungen

Koncept för en modern bildberättelse baserad på Askungen
2005


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Bullet Wanda Wanders

En digital tidning om hållbarhet, fotografi, cityscape och omdömen
2005


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Bullet Okänd modernismen

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For most tourists the city of Faro in southern Portugal is nothing more than an entrance by plane to the Algarve. Which is a pity. The biggest city of southern Portugal is probably the only one giving room to creativity. You will not see kitsch appartment blocks for Dutch and Germans, but subtile shaped private houses for the Portugese themselves. You will see images that remind of modernists like Gerrit Rietveld, Adolf Loos and Le Corbusier. You will wonder wheter MVRDV got inspiration here, or if Portugese architects checked out work of the Durch architecture firm.

Bullet Spökevärld

Fotografier av Detroit
2005


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Bullet Falska Wanders

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The lamp is a joke. I had no space to place the Big Shadow Lamp by Marcel Wanders. I also liked the idea of the Fake Lamp by Sophie Krier, but not its shape. I mixed them and created the Fake Wanders. Definitely not for sale.

Bullet Myrstack

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Hong Kong has little room to built. There is a small piece of land to build on between the water and the mountains. The only option to house the millions of citizens is to use efficient towering blocks. Some area's have a FAR (floor to ground area aspect ratio) of 5 to 10.

Bullet Leksakerstad

Porträtt av Brandevoort stadenförlängning av Helmond
2004


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Bullet Blå kuvert

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The Dutch Tax Administration feels like a family business. The atmosphere is open and relaxed. The organization is responsible for the total financial administration of The Netherlands Ltd. Dutch citizens expect professional civil servants. The office at the Quintax location in Apeldoorn expresses the two faces of the Dutch Tax Administration. The building looks severe and mimics the impregnability of Fort Knox. But internal, the building is totally transparent. Walls are exceptions, and voids open the floors to improve contact between employees.

At JHK Architects, I was responsible for the concept of the building. I also worked out most of the technical details.