Bullet これは学校ではありません

英語のみでの詳細

Learning is working best when kids are into subjects of study that match their interests. It also works well when projects are realistic.

Also there has to be place for the making. It should be possible to make prototypes, do experiments, program shows and produce goods to express yourself.

This Is No School is the world on a stamp. A meeting square, workshops, labs, a theater, a fram, sporting facilities, restaurants, shops and a hotel.

Bullet 80's T's

YouTubeチャンネルのTシャツ「2kBの楽しみ」
2018年


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Bullet ピクセルアート


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Bullet 2kB of Fun

1976年から1985年の初期の携帯ゲーム機で、これほど贅沢な種類のケースデザインを誰もみたことがありませんでした。これらの携帯ゲーム機がもつ本質をこれまで美しくシンプルに出したコンピューターゲームはありませんでした。2KBメモリーでこれほどまでの楽しみを提供できた例はなかったのです。

1983年はアミダー、アストロサンダー7、バーガータイム、ディグダグ、ミズパックマン、キューバート、スーパーコブラ、ザクソンのようなゲームにとって最高の年でした。

オランダの建築家、マルタィン・コッホは200に及ぶ優れた携帯ゲームを購入し、撮影、解体したのちに技術分析をし、研究後、今まで誰もみたことがない、素晴らしいカタログのような本にしました。

Bullet アーケード キャビネットそれを自分で行う

英語のみでの詳細

By the end of January 2013, Dutch Dame Garden asked me for a new series of arcade cabinets. They had to be finished within 1.5 month, to have it shipped to the Game Developer Conference in San Francisco from March 25th-29th. They wanted a new design with their beloved silhouette. The new version should be easier to carry, transportable as flat pack and when possible a lot cheaper.

The new cabinet can be assembled DIY with a standard 4mm hex wrench, just like IKEA furniture. De parts are made from white laminated poplar plywood for light weight and nice finish. At the top the cabinet holds 2 smoked plexi sheets to protect both screens at the front and the back. The Dutch Game Garden wants games to be visible on two sides for their Indigo shows. It allows a more passive group of visitors to just look at the games being played. The bottom part is filled with 2 matte white sheets of plexi. If you put multi-colour LED lights inside the bottom part, you can illuminate these sheets with any colour you like. The version that is showed here does not have any controls on the control panel. This is because companies that show games at Indigo bring their own controls. They make games for all platforms like Playstation, Xbox, iPad, PC etc, so there is no standard set of controls.

At the moment we are finding out the best way to sell this version to those who are interested in a DIY arcade cabinet.


Bullet DAF46スーパー ・ デラックス

家の拡張機能の更新共ヴィンテージカーのカーポート
2012年


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Bullet STRPフェスティバル2011

STRPフェスティバルのアート作品の写真
2011年


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Bullet カタカナコンバータ


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Bullet STRPフェスティバル2010

ミック・ヴィッセルによる撮影
マルタイン・コッホによる画像操作

左から右へ:
クリストフ・デ・ボエック、鋼の天井
ローレンス・マルスタフ、縮む
ジャン・ミッシェル・ブリュイエール、息子の分散
ローレンス・マルスタフ、ネモ天文台
ローレンス・マルスタフ、トランスポーター
ローズ・ファン・ベルケル&チューリップ、一種の2
ブラッディ·ビートルーツデスクルー77
ローレンス・マルスタフ、結び目
ローレンス・マルスタフ、ミスト
マルコム・マッキーバー&マルレーナ・ノバック&ジェイ・アラン・ジム、スケール
ローレンス・マルスタフ、領土
アンダーワールド

Bullet 英国の大家

英語のみでの詳細

Colaboration with bureau ZZEF

For more information check out:

Bullet M+ M- ???

新しい計算機の設計
2010年


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Bullet 創造的工場

英語のみでの詳細

The Clock Building is a magnificent icon for Eindhoven. It is built as factory by Philips Electronics in 1928/1929. After having been used for years as office space by Philips, the building now transforms back to its original function: a factory.

This time no series production. Trudo turned the building into a creative factory. Architects, designers, musicians, photographers, creative consultants: a colourful aggregation of creative talent took over this icon of the city Eindhoven.

The building has been split into units of various proportions. They all share one common feature though. Huge window openings with delicate metal frames. The light that enters the building gives unity to the diversity of interiors.

I photographed numerous interiors of the Clock Building to give insight in the new use of the building. The transformation of the Clock Building is a starting point in the transformation of the city district Strijp-S, a new centre for the city of Eindhoven.

The pictured companies are from left to right: Architectuurcentrum Eindhoven, Little Mountain, Keukenconfessies (2x), Desque, FuturOn.net, De Boekenmakers, studio-OOK, Scherpontwerp, Lady Penelope, Dikgedrukt en PopEI

Bullet 将来の宇宙

英語のみでの詳細

Dutch Game Garden is a non profit organisation for promoting and supporting the Dutch games industry.

On april 23th DGG opened the Indigo Showcase event. This event shows a selection of the best contemporary projects of the Dutch games industry to the press, professionals and the general public.

Dutch Game Garden asked me to build 26 Retro Space cabinets to showcase these games. The cabinets have a second screen in the rear access door. This display allows the creators to discuss their projects while someone is playing the game at the front.

The cabinets were set up in a rigid grid. This grid neutralised the amorphous dated office floor and gave structure to the showcase event.



Photo 4,8 and 10 courtesy of Mick Visser

Bullet ナビゲーションに失われた

路線図東京都
2009年


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Bullet XXL

断熱材工場
2009年


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Bullet 男のトロフィー

英語のみでの詳細

Result from a weekend workshop at WiSPER in Leuven: A trophy for real men, made from construction beams. The trophy is welded using MIG and metal arc welding (MAW) techniques.


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Bullet ブルグステデ


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Bullet パックマン・ラック・ハック

パックマンとIKEAのテーブルをハッキング
2009年


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Bullet 僧接着

8高齢者マンション
2008年


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Bullet 黒箱

英語のみでの詳細

Painter Bert de Haas and salesman in business outfits Chris Hendriks both wanted a new business building in Kesteren. Because of fire regulations it was best to combine the two buildings. Otherwise a big part of the plot was useless.

To preserve each ones identity and to answer the request for a good cantina, both parts of the building were accented by a small tower. These towers contain a special room looking out over the polders of the Betuwe.

The building is clad with anthracite profile sheets to ease the implementation of the detailing and to maximise the abstraction of the black boxes.

I made this design as employer of Bouwkundig ontwerp en adviesburo Van Zeist BV in Opheusden.

Bullet 低帯域幅

レトロスペースのためのウェブサイト
2008年


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Bullet レトロスペース

近代的なアーケード筐体
2008年


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Bullet アンデンネでの歓迎します

英語のみでの詳細

Andenne is a small town on the bank of the Meuse between Namur and Liège. When entering Andenne the city does not impress. The abandoned factory area on the north bank of the Meuse makes a chaotic impression and the river is ignored. In collaboration with Wendy van Rosmalen I designed a new plan for this Europan 9 location.

With out plan we want to give Andenne a face. Between famous cities like Namur, Huy and Liège, Andenne is missing an inherent identity. We chose to multiply the nonchalant character of Belgian building and turn it into a specific typology. Our plan is a framework for development of the area in its own pace. A subtle guidance in building alignment and building heights delivers a varied public space that opens up towards the river Meuse.

A specific part of the assignment was the redesign of Andenne station. Bad attainableness of the platforms, a weird logistic and the uncomfortable public space underneath the viaduct are creating a moody atmosphere. The size of Andenne does not allow a large scale intervention. We choose a very modest solution. We created a square below the tracks to connect al transportation streams. The viaduct is decorated to resemble a living room and is transformed into a roof covering the bus platforms. New buildings surrounding the square size the public space.

Every Belgian wants its own house. Ignoring this feat makes a plan implausible. We go one step further through making the buying of a house resemble the buying of a car. By using a smart basic layout for the houses, every house can suit the needs of very different groups of people. Future change is very easy too. The architecture is a caricature of traditional Belgian building methods, its execution is contemporary and flexible.

Bullet 私はあなたにバラ園を約束したこと

英語のみでの詳細

An abandoned commercial plot in the centre of Heteren had to be filled with 19 apartments. Contractor Kuijpers had moved to the city limits and the housing corporation "Woningstichting Heteren" had 4 outdated senior-citizen houses on the adjacent plot at the Rozenpad street. The combined plot connects a traditional village street with a seventies extension to Heteren. The housing coorporation asked me to design the modernist block fitting the seventies area.

I designed this appartment block as employer of Bouwkundig ontwerp- en adviesburo van Zeist BV

Bullet 人鱼姫

英語のみでの詳細

When we visited Copenhagen, I was surprised by the complex metro map for the very small network. It should be possible to draw a map easier to understand and graphically more appealing to visitors.

I designed a new metro map that shows the relation with the city. It combines all trains with different schedules on similar routes to bring back overview.

Autonomous work

Bullet バーベキューXL

縁側の家延長
2006年


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Bullet シンデレラ

英語のみでの詳細

While doing a creative portfolio course at the CKE in Eindhoven I worked on a new interpretation of the story of Cinderella.

Thanks to model Christine Nabuurs, to Jeroen Roxs for the workshop location, and to John Körmeling for using his veranda.

Bullet ワンダ・ワンデレス

持続可能性、写真撮影、都市の景観との意見についてのデジタルマガジン
2005年


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Bullet 不明なモダニズム

英語のみでの詳細

For most tourists the city of Faro in southern Portugal is nothing more than an entrance by plane to the Algarve. Which is a pity. The biggest city of southern Portugal is probably the only one giving room to creativity. You will not see kitsch appartment blocks for Dutch and Germans, but subtile shaped private houses for the Portugese themselves. You will see images that remind of modernists like Gerrit Rietveld, Adolf Loos and Le Corbusier. You will wonder wheter MVRDV got inspiration here, or if Portugese architects checked out work of the Durch architecture firm.

Bullet お化けの世界

デトロイトの写真
2005年


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Bullet 偽ワンデレス

ビッグシャドウとフェイクランプの交差点
2004年


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Bullet 蟻の巣

英語のみでの詳細

Hong Kong has little room to built. There is a small piece of land to build on between the water and the mountains. The only option to house the millions of citizens is to use efficient towering blocks. Some area's have a FAR (floor to ground area aspect ratio) of 5 to 10.

Bullet ミニチュア都市

ブランデヴォールトゥの肖像画
2004年


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Bullet 青い封筒

事務所税務行政
2003年


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