Bullet This Is No School

Learning is working best when kids are into subjects of study that match their interests. It also works well when projects are realistic.

Also there has to be place for the making. It should be possible to make prototypes, do experiments, program shows and produce goods to express yourself.

This Is No School is the world on a stamp. A meeting square, workshops, labs, a theater, a fram, sporting facilities, restaurants, shops and a hotel.

Bullet 80's T's

T-shirts for YouTube channel 2kB of Fun
2018


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Bullet Retro Space 4.0

Sound and Vision in Hilverum was interested in buying Retro Space arcade cabinets for their museum.

This request demanded an extra durable version of the Retro Space cabinets.

The new cabinet is fully re-engineered in folded aluminium sheets. The cab is fully modular, perfectly recyclable and gets prettier from a little use.

Bullet Pixel Art

Pixel art illustration for the book 2kB of Fun
2017


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Bullet 2kB of Fun

Never has a consumer electronic product seen such an extravagant variety in case design as early handheld games from 1976-1985. Never have computer games been so beautifully reduced to their essence as these handhelds offered. Never did 2Kb of memory offer so much fun.

1983 was the best year with top titles like Amidar, Astro Thunder 7, Burger Time, Dig Dug, Ms. Pac-Man, Q*bert, Super-Cobra and Zaxxon.

Martijn Koch, architect from the Netherlands bought 180 of the best handheld games, photographed them, took them apart, analysed their tech, and put all the material together in this stunning book, a catalog like you never saw before.

Bullet DIY Arcade Cabinet

Een plat pakket doe-het-zelf versie van Retro Space
2013


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Bullet DAF 46 Super Luxe

Renewal of house extension with new car port for DAF 46
2012


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Bullet STRP Festival 2011

Photo report of the STRP Festival 2011 by Mick Visser
2011


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Bullet STRP Festival 2010

Mick Visser made a photo report of the STRP Festival 2010 in Eindhoven. I participate in the photography process as image editor. Our colaboration results in the best posible quality for the images.

From left to right:
Christoph De Boeck - Staalhemel
Lawrence Malstaf - Shrink
Jean Michel Bruyère - La Dispersion du Fils
Lawrence Malstaf - Nemo Observatorium
Lawrence Malstaf - Transporter
Roos van Berkel & TUlip - 2 of a kind
The Bloody Beetroots Death Crew 77
Lawrence Malstaf - Knot
Lawrence Malstaf - Nevel
Malcolm MacIver, Marlena Novak & Jay Alan Yim - Scale
Lawrence Malstaf - Territorium
Underworld

Bullet British Landlord

Luxury villas at the Berlaer site in Helmond
2010


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Bullet M+ M- ???

Redesign of the classic office desk calculator within 1 hour
2010


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Bullet Creative Factory

Interior photographs of creative companies in a former Philips factory
2010


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Bullet Future Space

26 arcade cabinets for Dutch Game Garden
2010


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Bullet Lost in Navigation

A new and usable subway map for the biggest city on earth: Tokyo
2009


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Bullet XXL

A new factory for Kingspan insulation panels at Medel near Tiel
2009


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Bullet Trophy for Men

A man is a real man, if welding is what he can!
2009


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Bullet Pac Man LACK Hack

One of the most popular IKEA products is the LACK coffee table. It is so cheap, it must be hollow.

I opened the tables, I built in a retro TV computer game by Jakks and added real arcade controls to this game. This way the TV game has a longer life and the Ikea LACK is no longer the boring classic every household owns.

Thanks to Lara Verlaat for Playin Pac-Man.

Bullet Want some Beers?

ZZEF asked me to photograph 2 projects designed by Johan van den Berkmortel for the architecture portfolio of ZZEF.

One project is a beer cafe at the monk brewery Koningshoeve and the other is the Bavaria House in Helmond.

Bullet Monk Bond

8 Apartments for senior citizens in Heteren
2008


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Bullet Black Box

A new business building for 2 entrepreneurs in Kesteren
2008


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Bullet Low Bandwith

When the design of Retro Space was finished, we needed a matching website.
Because of the presumption that Retro Space could become a hit on the internet, we tried to make the website as small as possible. We did not want the website to crash on bandwidth problems.

Matching the style of the retro games, the website is designed in pixel art. All elements except some product shots are GIF images in 4 colours. It's just like the early years of internet when bandwidth was scarce.


Bullet Retro Space

In 1971 the first coin-op video gaming system was built: Computer Space.

Soon the video arcade as hangout was born. Many famous games as Pac-Man, Space Invaders, Streetfighter and Donkey Kong were filled with our quarters. Today the last arcades are closing down. The Wii, the Playstation and owner "mr. Counchpotato" have won. As an homage to this era and to keep all the classics playable Retro Space was created.

Retro Space is a modern arcade machine for at home or at work. It plays both all the arcade classics from Space Invaders up and all the console titles for your Nintendo, Sega or Atari. The system is made using modern technology and is flexible for future innovations. The system also is a perfect multimedia jukebox. Next to your favourite games, you can load Retro Space with your favourite music and movies. A full HD screen and a high quality speaker system ensure you to enjoy the best image and sound. And quarters are no longer needed.



Thanks to model Lara Verlaat for the imitation of the original Computer Space poster.

Bullet Welcome to Andenne

Entry Europan 9 Martijn Koch and Wendy van Rosmalen
2007


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Bullet I never promised you a rosegarden

11 Apartments for senior citizens at the Rozenpad in Heteren
2007


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Bullet Little Mermaid

When we visited Copenhagen, I was surprised by the complex metro map for the very small network. It should be possible to draw a map easier to understand and graphically more appealing to visitors.

I designed a new metro map that shows the relation with the city. It combines all trains with different schedules on similar routes to bring back overview.

Autonomous work

Bullet BBQ XL

Veranda extension to house in Beek en Donk
2006


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Bullet Cinderella

While doing a creative portfolio course at the CKE in Eindhoven I worked on a new interpretation of the story of Cinderella.

Thanks to model Christine Nabuurs, to Jeroen Roxs for the workshop location, and to John Körmeling for using his veranda.

Bullet Wanda Wanders

The avatar Wanda Wanders was born in a chatconversation with Margot Scheltens. Wanda wanders around the World and shares her sharp opinion on various topics.

I created the website both technically and graphically. Many of the articles are written by me too.

Wanda Wanders is a registered Benelux trademark.

http://

Bullet Unknown Modernism

Anonymous modernist housing near Faro
2005


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Bullet Ghost World

Photographs of Detroit
2005


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Bullet Fake Wanders

Mixture of the Big Shadow and the Fake Lamp
2004


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Bullet Ants Nest

Hong Kong has little room to built. There is a small piece of land to build on between the water and the mountains. The only option to house the millions of citizens is to use efficient towering blocks. Some area's have a FAR (floor to ground area aspect ratio) of 5 to 10.

Bullet Miniature City

Brandevoort is one of the big suburban extensions according to the governmental document Vinex. Under supervision of Rob Krier, the city of Helmond tried to mimic the classic Dutch canal city for its big extension. Modern legislation on parking and the fact that a family in a suburban plan like this needs 2 cars to reach all daily facilities, resulted in weird interiors for the urban blocks. The gardens are petite, and most space is used for the cars.

Bullet Blue Envelope

The Dutch Tax Administration feels like a family business. The atmosphere is open and relaxed. The organization is responsible for the total financial administration of The Netherlands Ltd. Dutch citizens expect professional civil servants. The office at the Quintax location in Apeldoorn expresses the two faces of the Dutch Tax Administration. The building looks severe and mimics the impregnability of Fort Knox. But internal, the building is totally transparent. Walls are exceptions, and voids open the floors to improve contact between employees.

At JHK Architects, I was responsible for the concept of the building. I also worked out most of the technical details.