Retro Space 4.0
英語のみでの詳細Sound and Vision in Hilverum was interested in buying Retro Space arcade cabinets for their museum.
This request demanded an extra durable version of the Retro Space cabinets.
The new cabinet is fully re-engineered in folded aluminium sheets. The cab is fully modular, perfectly recyclable and gets prettier from a little use.
2kB of Fun
1976年から1985年の初期の携帯ゲーム機で、これほど贅沢な種類のケースデザインを誰もみたことがありませんでした。これらの携帯ゲーム機がもつ本質をこれまで美しくシンプルに出したコンピューターゲームはありませんでした。2KBメモリーでこれほどまでの楽しみを提供できた例はなかったのです。1983年はアミダー、アストロサンダー7、バーガータイム、ディグダグ、ミズパックマン、キューバート、スーパーコブラ、ザクソンのようなゲームにとって最高の年でした。
オランダの建築家、マルタィン・コッホは200に及ぶ優れた携帯ゲームを購入し、撮影、解体したのちに技術分析をし、研究後、今まで誰もみたことがない、素晴らしいカタログのような本にしました。
M+ M- ???
英語のみでの詳細Redesignme.com is a website where designers are challenged to create new designs for certain products.
Garton Jones used redesignme.com to search for a redesign of the Ativa 10 Digit Desk Calculator.
I'm always puzzled by the fact most calculators still function like the early 1970 designs. A time when chip logic was very expensive, and the amount of components was kept to a minimum. Today's standard micro controller is way more powerful. So my primary goal was to create a new set of basic functionality.
Which means I had to redesign the layout of the buttons first. The design itself continues proved ingredients like injection mould plastic, the perfect shape of PTT's Zurich telephone and modern white OLED matrix displays.
My own challenge was to make the design in one hour on a Friday afternoon.
The result: a top 3 note among 109 redesigns. "Your redesign was part of my top 3. Very well done! Yours sincerely, Charlie Garton-Jones"
将来の宇宙
英語のみでの詳細Dutch Game Garden is a non profit organisation for promoting and supporting the Dutch games industry.
On april 23th DGG opened the Indigo Showcase event. This event shows a selection of the best contemporary projects of the Dutch games industry to the press, professionals and the general public.
Dutch Game Garden asked me to build 26 Retro Space cabinets to showcase these games. The cabinets have a second screen in the rear access door. This display allows the creators to discuss their projects while someone is playing the game at the front.
The cabinets were set up in a rigid grid. This grid neutralised the amorphous dated office floor and gave structure to the showcase event.
Photo 4,8 and 10 courtesy of Mick Visser
XXL
英語のみでの詳細Kingspan Netherlands wanted to expand their factory for insulation panels in Kesteren, and to combine it with their distribution facility and offices in Dodewaard.
At the new industrial zone Medel near Tiel the needed 700.000m2 plot was available. The area also allowed high risk production plants.
At the moment phase 1 is completed. The plot has room for expansion with 2 more production lines and 3 times the amount of distribution storage that is part of phase 1.
Kinspan asked construction and design firm Van Zeist to draw the design. As architect I was responsible for the design up to approval of the design by the urban supervisor and the local "beauty commission".
パックマン・ラック・ハック
英語のみでの詳細One of the most popular IKEA products is the LACK coffee table. It is so cheap, it must be hollow.
I opened the tables, I built in a retro TV computer game by Jakks and added real arcade controls to this game. This way the TV game has a longer life and the Ikea LACK is no longer the boring classic every household owns.
Thanks to Lara Verlaat for Playin Pac-Man.
いくつかのビールをしたいです?
英語のみでの詳細ZZEF asked me to photograph 2 projects designed by Johan van den Berkmortel for the architecture portfolio of ZZEF.
One project is a beer cafe at the monk brewery Koningshoeve and the other is the Bavaria House in Helmond.
偽ワンデレス
英語のみでの詳細The lamp is a joke. I had no space to place the Big Shadow Lamp by Marcel Wanders. I also liked the idea of the Fake Lamp by Sophie Krier, but not its shape. I mixed them and created the Fake Wanders. Definitely not for sale.