This Is No School
Learning is working best when kids are into subjects of study that match their interests. It also works well when projects are realistic.Also there has to be place for the making. It should be possible to make prototypes, do experiments, program shows and produce goods to express yourself.
This Is No School is the world on a stamp. A meeting square, workshops, labs, a theater, a fram, sporting facilities, restaurants, shops and a hotel.
Retro Space 4.0
Sound and Vision in Hilverum was interested in buying Retro Space arcade cabinets for their museum.This request demanded an extra durable version of the Retro Space cabinets.
The new cabinet is fully re-engineered in folded aluminium sheets. The cab is fully modular, perfectly recyclable and gets prettier from a little use.
2kB of Fun
Never has a consumer electronic product seen such an extravagant variety in case design as early handheld games from 1976-1985. Never have computer games been so beautifully reduced to their essence as these handhelds offered. Never did 2Kb of memory offer so much fun.1983 was the best year with top titles like Amidar, Astro Thunder 7, Burger Time, Dig Dug, Ms. Pac-Man, Q*bert, Super-Cobra and Zaxxon.
Martijn Koch, architect from the Netherlands bought 180 of the best handheld games, photographed them, took them apart, analysed their tech, and put all the material together in this stunning book, a catalog like you never saw before.
DIY Arcade Cabinet
By the end of January 2013, Dutch Dame Garden asked me for a new series of arcade cabinets. They had to be finished within 1.5 month, to have it shipped to the Game Developer Conference in San Francisco from March 25th-29th. They wanted a new design with their beloved silhouette. The new version should be easier to carry, transportable as flat pack and when possible a lot cheaper.The new cabinet can be assembled DIY with a standard 4mm hex wrench, just like IKEA furniture. De parts are made from white laminated poplar plywood for light weight and nice finish. At the top the cabinet holds 2 smoked plexi sheets to protect both screens at the front and the back. The Dutch Game Garden wants games to be visible on two sides for their Indigo shows. It allows a more passive group of visitors to just look at the games being played. The bottom part is filled with 2 matte white sheets of plexi. If you put multi-colour LED lights inside the bottom part, you can illuminate these sheets with any colour you like. The version that is showed here does not have any controls on the control panel. This is because companies that show games at Indigo bring their own controls. They make games for all platforms like Playstation, Xbox, iPad, PC etc, so there is no standard set of controls.
At the moment we are finding out the best way to sell this version to those who are interested in a DIY arcade cabinet.
STRP Festival 2011
Mick Visser made a photo report of the STRP Festival 2011 in Eindhoven. I participate in the photography process as image editor. Our colaboration results in the best posible quality for the images.From left to right:
Bert Schutter - Mill X Molen - 1982
Edwin van der Heide - DSLE2 - 2011
Telcosystems - 12_series - 2010
Kutmah - 26 November 2011
Edwin van der Heide - Evolving Spark Network - 2010/2011
Macular - Phase=Order - 2010
Bram Snijders, Carolien Teunisse - RE: - 2010
Marnix de Nijs, Edwin van der Heide - Spatial Sounds - 2000/2001
Nicky Assmann - Solace - 2011
Geert Mul - Transfer Points - 2002
Erik Hobijn - The Delusion of Self Immolation - 1990
STRP Festival 2010
Mick Visser made a photo report of the STRP Festival 2010 in Eindhoven. I participate in the photography process as image editor. Our colaboration results in the best posible quality for the images.From left to right:
Christoph De Boeck - Staalhemel
Lawrence Malstaf - Shrink
Jean Michel Bruyère - La Dispersion du Fils
Lawrence Malstaf - Nemo Observatorium
Lawrence Malstaf - Transporter
Roos van Berkel & TUlip - 2 of a kind
The Bloody Beetroots Death Crew 77
Lawrence Malstaf - Knot
Lawrence Malstaf - Nevel
Malcolm MacIver, Marlena Novak & Jay Alan Yim - Scale
Lawrence Malstaf - Territorium
Underworld
Trophy for Men
Result from a weekend workshop at WiSPER in Leuven: A trophy for real men, made from construction beams. The trophy is welded using MIG and metal arc welding (MAW) techniques.Pac Man LACK Hack
One of the most popular IKEA products is the LACK coffee table. It is so cheap, it must be hollow.I opened the tables, I built in a retro TV computer game by Jakks and added real arcade controls to this game. This way the TV game has a longer life and the Ikea LACK is no longer the boring classic every household owns.
Thanks to Lara Verlaat for Playin Pac-Man.
Want some Beers?
ZZEF asked me to photograph 2 projects designed by Johan van den Berkmortel for the architecture portfolio of ZZEF.One project is a beer cafe at the monk brewery Koningshoeve and the other is the Bavaria House in Helmond.
Monk Bond
When I started working at "bouwkundig ontwerp- en adviesburo Van Zeist" the preliminary design for these 8 apartments had been made already. I drew up the technical detailing.One of the challenges was to draw the brickwork in monk bond, just like the classic houses in the same street.
To show the appartments are built in 2008, many details are modernized. The balconies for example look like old wooden porches, but in fact they are made of brown concrete and steel.
Welcome to Andenne
Andenne is a small town on the bank of the Meuse between Namur and Liège. When entering Andenne the city does not impress. The abandoned factory area on the north bank of the Meuse makes a chaotic impression and the river is ignored. In collaboration with Wendy van Rosmalen I designed a new plan for this Europan 9 location.With out plan we want to give Andenne a face. Between famous cities like Namur, Huy and Liège, Andenne is missing an inherent identity. We chose to multiply the nonchalant character of Belgian building and turn it into a specific typology. Our plan is a framework for development of the area in its own pace. A subtle guidance in building alignment and building heights delivers a varied public space that opens up towards the river Meuse.
A specific part of the assignment was the redesign of Andenne station. Bad attainableness of the platforms, a weird logistic and the uncomfortable public space underneath the viaduct are creating a moody atmosphere. The size of Andenne does not allow a large scale intervention. We choose a very modest solution. We created a square below the tracks to connect al transportation streams. The viaduct is decorated to resemble a living room and is transformed into a roof covering the bus platforms. New buildings surrounding the square size the public space.
Every Belgian wants its own house. Ignoring this feat makes a plan implausible. We go one step further through making the buying of a house resemble the buying of a car. By using a smart basic layout for the houses, every house can suit the needs of very different groups of people. Future change is very easy too. The architecture is a caricature of traditional Belgian building methods, its execution is contemporary and flexible.
Little Mermaid
When we visited Copenhagen, I was surprised by the complex metro map for the very small network. It should be possible to draw a map easier to understand and graphically more appealing to visitors.I designed a new metro map that shows the relation with the city. It combines all trains with different schedules on similar routes to bring back overview.
Autonomous work