Bullet これは学校ではありません

英語のみでの詳細

Learning is working best when kids are into subjects of study that match their interests. It also works well when projects are realistic.

Also there has to be place for the making. It should be possible to make prototypes, do experiments, program shows and produce goods to express yourself.

This Is No School is the world on a stamp. A meeting square, workshops, labs, a theater, a fram, sporting facilities, restaurants, shops and a hotel.

Bullet 80's T's

YouTubeチャンネルのTシャツ「2kBの楽しみ」
2018年


80's T's thumbnail image

Bullet ピクセルアート

絵本「2kBの楽しみ」のピクセルアートイラスト
2017年


ピクセルアート thumbnail image

Bullet 2kB of Fun

1976年から1985年の初期の携帯ゲーム機で、これほど贅沢な種類のケースデザインを誰もみたことがありませんでした。これらの携帯ゲーム機がもつ本質をこれまで美しくシンプルに出したコンピューターゲームはありませんでした。2KBメモリーでこれほどまでの楽しみを提供できた例はなかったのです。

1983年はアミダー、アストロサンダー7、バーガータイム、ディグダグ、ミズパックマン、キューバート、スーパーコブラ、ザクソンのようなゲームにとって最高の年でした。

オランダの建築家、マルタィン・コッホは200に及ぶ優れた携帯ゲームを購入し、撮影、解体したのちに技術分析をし、研究後、今まで誰もみたことがない、素晴らしいカタログのような本にしました。

Bullet アーケード キャビネットそれを自分で行う

フラット・パックのレトロスペースのそれを自分で行う
2013年


アーケード キャビネットそれを自分で行う thumbnail image

Bullet DAF46スーパー ・ デラックス

家の拡張機能の更新共ヴィンテージカーのカーポート
2012年


DAF46スーパー ・ デラックス thumbnail image

Bullet STRPフェスティバル2011

STRPフェスティバルのアート作品の写真
2011年


STRPフェスティバル2011 thumbnail image

Bullet カタカナコンバータ

カタカナローマ字ASCII/UTF8コンバータ
2011年


カタカナコンバータ thumbnail image

Bullet STRPフェスティバル2010

STRPフェスティバルのアート作品の写真
2010年


STRPフェスティバル2010 thumbnail image

Bullet 英国の大家

贅沢家英語
2010年


英国の大家 thumbnail image

Bullet M+ M- ???

新しい計算機の設計
2010年


M+ M- ??? thumbnail image

Bullet 創造的工場

創造的な企業の内部写真
2010年


創造的工場 thumbnail image

Bullet 将来の宇宙

オランダのゲーム・ショーのための26のアーケードキャビネット
2010年


将来の宇宙 thumbnail image

Bullet ナビゲーションに失われた

英語のみでの詳細

Tokyo is a breathtaking city. Most metropolises have 1 urban railway network. Easy. Tokyo, the biggest metropolis on Earth, is a lot more complex.
The city has 2 official subway companies, the national railway operates several lines that can be considered metro lines as well, and there are tens of private operated railways that serve may areas just outside the central part of the city. Another problem is that many transfer stations use different station names on each line connected.

Creating a understandable subway map for this city is extremely complex. Should it be schematic, or geographic realistic? When is it easier to have a short walk than to switch lines?

This metro map for Tokyo only shows the most important lines for visitors of the city. That is already 25 lines! All distances are realistic, and the connections to Airports and Shinkansen trains are clearly visible. The parks that give a good orientation in the grey urban mass of Tokyo are visible. Icons show the most important landmarks. Matching the million neon lights the map is drawn in a night situation with the lines as glowing neon tubes.

The map is printed on 100x75 cm photo paper in a limited run, an can be ordered. Send an e-mail or call if you are interested to order.

Bullet XXL

断熱材工場
2009年


XXL thumbnail image

Bullet 男のトロフィー

英語のみでの詳細

Result from a weekend workshop at WiSPER in Leuven: A trophy for real men, made from construction beams. The trophy is welded using MIG and metal arc welding (MAW) techniques.

Bullet ブルグステデ

教会公民館
2009年


ブルグステデ thumbnail image

Bullet パックマン・ラック・ハック

英語のみでの詳細

One of the most popular IKEA products is the LACK coffee table. It is so cheap, it must be hollow.

I opened the tables, I built in a retro TV computer game by Jakks and added real arcade controls to this game. This way the TV game has a longer life and the Ikea LACK is no longer the boring classic every household owns.

Thanks to Lara Verlaat for Playin Pac-Man.

Bullet 僧接着

8高齢者マンション
2008年


僧接着 thumbnail image

Bullet 黒箱

2工業ビル
2008年


黒箱 thumbnail image

Bullet 低帯域幅

レトロスペースのためのウェブサイト
2008年


低帯域幅 thumbnail image

Bullet レトロスペース

英語のみでの詳細

In 1971 the first coin-op video gaming system was built: Computer Space.

Soon the video arcade as hangout was born. Many famous games as Pac-Man, Space Invaders, Streetfighter and Donkey Kong were filled with our quarters. Today the last arcades are closing down. The Wii, the Playstation and owner "mr. Counchpotato" have won. As an homage to this era and to keep all the classics playable Retro Space was created.

Retro Space is a modern arcade machine for at home or at work. It plays both all the arcade classics from Space Invaders up and all the console titles for your Nintendo, Sega or Atari. The system is made using modern technology and is flexible for future innovations. The system also is a perfect multimedia jukebox. Next to your favourite games, you can load Retro Space with your favourite music and movies. A full HD screen and a high quality speaker system ensure you to enjoy the best image and sound. And quarters are no longer needed.



Thanks to model Lara Verlaat for the imitation of the original Computer Space poster.

Bullet アンデンネでの歓迎します

エウロパンヌ9・コンテス・トエントリー
2007年


アンデンネでの歓迎します thumbnail image

Bullet 私はあなたにバラ園を約束したこと

11高齢者マンション
2007年


私はあなたにバラ園を約束したこと thumbnail image

Bullet 人鱼姫

路線図コペンハーゲン
2006年


人鱼姫 thumbnail image

Bullet バーベキューXL

縁側の家延長
2006年


バーベキューXL thumbnail image

Bullet シンデレラ

英語のみでの詳細

While doing a creative portfolio course at the CKE in Eindhoven I worked on a new interpretation of the story of Cinderella.

Thanks to model Christine Nabuurs, to Jeroen Roxs for the workshop location, and to John Körmeling for using his veranda.

Bullet ワンダ・ワンデレス

持続可能性、写真撮影、都市の景観との意見についてのデジタルマガジン
2005年


ワンダ・ワンデレス thumbnail image

Bullet 不明なモダニズム

英語のみでの詳細

For most tourists the city of Faro in southern Portugal is nothing more than an entrance by plane to the Algarve. Which is a pity. The biggest city of southern Portugal is probably the only one giving room to creativity. You will not see kitsch appartment blocks for Dutch and Germans, but subtile shaped private houses for the Portugese themselves. You will see images that remind of modernists like Gerrit Rietveld, Adolf Loos and Le Corbusier. You will wonder wheter MVRDV got inspiration here, or if Portugese architects checked out work of the Durch architecture firm.

Bullet お化けの世界

英語のみでの詳細

Detroit is a weird city. The city disappears slowly and turns back to nature. Not caused by war or disaster, it vanishes because of economic irrelevance. De automotive industry moved towards the Mexican border. Jobs are gone. The city renders useless. The General Motors headquarters still shine as a major highlight downtown. Perhaps as an icon for the glorious past.

These photographs are taken during a trip of the USA and Canada in the autumn of 2005.

Bullet 偽ワンデレス

英語のみでの詳細

The lamp is a joke. I had no space to place the Big Shadow Lamp by Marcel Wanders. I also liked the idea of the Fake Lamp by Sophie Krier, but not its shape. I mixed them and created the Fake Wanders. Definitely not for sale.

Bullet 蟻の巣

英語のみでの詳細

Hong Kong has little room to built. There is a small piece of land to build on between the water and the mountains. The only option to house the millions of citizens is to use efficient towering blocks. Some area's have a FAR (floor to ground area aspect ratio) of 5 to 10.

Bullet ミニチュア都市

ブランデヴォールトゥの肖像画
2004年


ミニチュア都市 thumbnail image

Bullet 青い封筒

英語のみでの詳細

The Dutch Tax Administration feels like a family business. The atmosphere is open and relaxed. The organization is responsible for the total financial administration of The Netherlands Ltd. Dutch citizens expect professional civil servants. The office at the Quintax location in Apeldoorn expresses the two faces of the Dutch Tax Administration. The building looks severe and mimics the impregnability of Fort Knox. But internal, the building is totally transparent. Walls are exceptions, and voids open the floors to improve contact between employees.

At JHK Architects, I was responsible for the concept of the building. I also worked out most of the technical details.