Bullet これは学校ではありません

英語のみでの詳細

Learning is working best when kids are into subjects of study that match their interests. It also works well when projects are realistic.

Also there has to be place for the making. It should be possible to make prototypes, do experiments, program shows and produce goods to express yourself.

This Is No School is the world on a stamp. A meeting square, workshops, labs, a theater, a fram, sporting facilities, restaurants, shops and a hotel.

Bullet 80's T's

YouTubeチャンネルのTシャツ「2kBの楽しみ」
2018年


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Bullet ピクセルアート


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Bullet 2kB of Fun

1976年から1985年の初期の携帯ゲーム機で、これほど贅沢な種類のケースデザインを誰もみたことがありませんでした。これらの携帯ゲーム機がもつ本質をこれまで美しくシンプルに出したコンピューターゲームはありませんでした。2KBメモリーでこれほどまでの楽しみを提供できた例はなかったのです。

1983年はアミダー、アストロサンダー7、バーガータイム、ディグダグ、ミズパックマン、キューバート、スーパーコブラ、ザクソンのようなゲームにとって最高の年でした。

オランダの建築家、マルタィン・コッホは200に及ぶ優れた携帯ゲームを購入し、撮影、解体したのちに技術分析をし、研究後、今まで誰もみたことがない、素晴らしいカタログのような本にしました。

Bullet アーケード キャビネットそれを自分で行う

フラット・パックのレトロスペースのそれを自分で行う
2013年


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Bullet DAF46スーパー ・ デラックス

家の拡張機能の更新共ヴィンテージカーのカーポート
2012年


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Bullet STRPフェスティバル2011

ミック・ヴィッセルによる撮影
マルタイン・コッホによる画像操作

左から右へ:
バート・シューター、風車Xモレン、1982
エドウィン・ファン・デル・ヘイデ、DSLE2、2011
テルコシステムズ、12シリーズ、2010
クートマ、2011年11月26日
エドウィン・ファン・デル・ヘイデ、スパークネットワークを進化、2010/2011
マクラル、位相=オーダー、2010
ブラム・スナイデレス、カロリーン・テウニッス、RE:、2010
マルニックス・デ・ナイス、エドウィン・ファン・デル・ヘイデ、空間的な音、2000/2001
ニッキー・アッスマン、ソレース、2011
ヘルト・ムル、転送ポイント、2002
エリック・ホバイン、自己いけにえの妄想、1990

Bullet カタカナコンバータ

カタカナローマ字ASCII/UTF8コンバータ
2011年


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Bullet STRPフェスティバル2010

STRPフェスティバルのアート作品の写真
2010年


STRPフェスティバル2010 thumbnail image

Bullet 英国の大家

贅沢家英語
2010年


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Bullet M+ M- ???

新しい計算機の設計
2010年


M+ M- ??? thumbnail image

Bullet 創造的工場

英語のみでの詳細

The Clock Building is a magnificent icon for Eindhoven. It is built as factory by Philips Electronics in 1928/1929. After having been used for years as office space by Philips, the building now transforms back to its original function: a factory.

This time no series production. Trudo turned the building into a creative factory. Architects, designers, musicians, photographers, creative consultants: a colourful aggregation of creative talent took over this icon of the city Eindhoven.

The building has been split into units of various proportions. They all share one common feature though. Huge window openings with delicate metal frames. The light that enters the building gives unity to the diversity of interiors.

I photographed numerous interiors of the Clock Building to give insight in the new use of the building. The transformation of the Clock Building is a starting point in the transformation of the city district Strijp-S, a new centre for the city of Eindhoven.

The pictured companies are from left to right: Architectuurcentrum Eindhoven, Little Mountain, Keukenconfessies (2x), Desque, FuturOn.net, De Boekenmakers, studio-OOK, Scherpontwerp, Lady Penelope, Dikgedrukt en PopEI

Bullet 将来の宇宙

英語のみでの詳細

Dutch Game Garden is a non profit organisation for promoting and supporting the Dutch games industry.

On april 23th DGG opened the Indigo Showcase event. This event shows a selection of the best contemporary projects of the Dutch games industry to the press, professionals and the general public.

Dutch Game Garden asked me to build 26 Retro Space cabinets to showcase these games. The cabinets have a second screen in the rear access door. This display allows the creators to discuss their projects while someone is playing the game at the front.

The cabinets were set up in a rigid grid. This grid neutralised the amorphous dated office floor and gave structure to the showcase event.



Photo 4,8 and 10 courtesy of Mick Visser

Bullet ナビゲーションに失われた

英語のみでの詳細

Tokyo is a breathtaking city. Most metropolises have 1 urban railway network. Easy. Tokyo, the biggest metropolis on Earth, is a lot more complex.
The city has 2 official subway companies, the national railway operates several lines that can be considered metro lines as well, and there are tens of private operated railways that serve may areas just outside the central part of the city. Another problem is that many transfer stations use different station names on each line connected.

Creating a understandable subway map for this city is extremely complex. Should it be schematic, or geographic realistic? When is it easier to have a short walk than to switch lines?

This metro map for Tokyo only shows the most important lines for visitors of the city. That is already 25 lines! All distances are realistic, and the connections to Airports and Shinkansen trains are clearly visible. The parks that give a good orientation in the grey urban mass of Tokyo are visible. Icons show the most important landmarks. Matching the million neon lights the map is drawn in a night situation with the lines as glowing neon tubes.

The map is printed on 100x75 cm photo paper in a limited run, an can be ordered. Send an e-mail or call if you are interested to order.

Bullet XXL

断熱材工場
2009年


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Bullet 男のトロフィー

英語のみでの詳細

Result from a weekend workshop at WiSPER in Leuven: A trophy for real men, made from construction beams. The trophy is welded using MIG and metal arc welding (MAW) techniques.


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Bullet ブルグステデ


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Bullet パックマン・ラック・ハック

パックマンとIKEAのテーブルをハッキング
2009年


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Bullet 僧接着

8高齢者マンション
2008年


僧接着 thumbnail image

Bullet 黒箱

英語のみでの詳細

Painter Bert de Haas and salesman in business outfits Chris Hendriks both wanted a new business building in Kesteren. Because of fire regulations it was best to combine the two buildings. Otherwise a big part of the plot was useless.

To preserve each ones identity and to answer the request for a good cantina, both parts of the building were accented by a small tower. These towers contain a special room looking out over the polders of the Betuwe.

The building is clad with anthracite profile sheets to ease the implementation of the detailing and to maximise the abstraction of the black boxes.

I made this design as employer of Bouwkundig ontwerp en adviesburo Van Zeist BV in Opheusden.

Bullet 低帯域幅

英語のみでの詳細

When the design of Retro Space was finished, we needed a matching website.
Because of the presumption that Retro Space could become a hit on the internet, we tried to make the website as small as possible. We did not want the website to crash on bandwidth problems.

Matching the style of the retro games, the website is designed in pixel art. All elements except some product shots are GIF images in 4 colours. It's just like the early years of internet when bandwidth was scarce.


Bullet レトロスペース

英語のみでの詳細

In 1971 the first coin-op video gaming system was built: Computer Space.

Soon the video arcade as hangout was born. Many famous games as Pac-Man, Space Invaders, Streetfighter and Donkey Kong were filled with our quarters. Today the last arcades are closing down. The Wii, the Playstation and owner "mr. Counchpotato" have won. As an homage to this era and to keep all the classics playable Retro Space was created.

Retro Space is a modern arcade machine for at home or at work. It plays both all the arcade classics from Space Invaders up and all the console titles for your Nintendo, Sega or Atari. The system is made using modern technology and is flexible for future innovations. The system also is a perfect multimedia jukebox. Next to your favourite games, you can load Retro Space with your favourite music and movies. A full HD screen and a high quality speaker system ensure you to enjoy the best image and sound. And quarters are no longer needed.



Thanks to model Lara Verlaat for the imitation of the original Computer Space poster.

Bullet アンデンネでの歓迎します

エウロパンヌ9・コンテス・トエントリー
2007年


アンデンネでの歓迎します thumbnail image

Bullet 私はあなたにバラ園を約束したこと

英語のみでの詳細

An abandoned commercial plot in the centre of Heteren had to be filled with 19 apartments. Contractor Kuijpers had moved to the city limits and the housing corporation "Woningstichting Heteren" had 4 outdated senior-citizen houses on the adjacent plot at the Rozenpad street. The combined plot connects a traditional village street with a seventies extension to Heteren. The housing coorporation asked me to design the modernist block fitting the seventies area.

I designed this appartment block as employer of Bouwkundig ontwerp- en adviesburo van Zeist BV

Bullet 人鱼姫

英語のみでの詳細

When we visited Copenhagen, I was surprised by the complex metro map for the very small network. It should be possible to draw a map easier to understand and graphically more appealing to visitors.

I designed a new metro map that shows the relation with the city. It combines all trains with different schedules on similar routes to bring back overview.

Autonomous work

Bullet バーベキューXL

英語のみでの詳細

Frank en Chantal van den Eijnden asked Johan van der Berkmortel and me to design an extension to their house in Beek en Donk. It was supposed to replace a decrepit shed and to add a new veranda with a fireplace. Two L-shaped entities frame the view into the deep garden. The brick element contains the chimney and acts as a bench. The wooden part contains the new shed, a log storage and a tool shed, and continues into the ceiling of the veranda.

This assignment is done in collaboration with Johan van den Berkmortel.

Bullet シンデレラ

現代のおとぎ話写真
2005年


シンデレラ thumbnail image

Bullet ワンダ・ワンデレス

英語のみでの詳細

The avatar Wanda Wanders was born in a chatconversation with Margot Scheltens. Wanda wanders around the World and shares her sharp opinion on various topics.

I created the website both technically and graphically. Many of the articles are written by me too.

Wanda Wanders is a registered Benelux trademark.

http://

Bullet 不明なモダニズム

ファロ近く匿名モダニズム住宅
2005年


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Bullet お化けの世界

英語のみでの詳細

Detroit is a weird city. The city disappears slowly and turns back to nature. Not caused by war or disaster, it vanishes because of economic irrelevance. De automotive industry moved towards the Mexican border. Jobs are gone. The city renders useless. The General Motors headquarters still shine as a major highlight downtown. Perhaps as an icon for the glorious past.

These photographs are taken during a trip of the USA and Canada in the autumn of 2005.

Bullet 偽ワンデレス

ビッグシャドウとフェイクランプの交差点
2004年


偽ワンデレス thumbnail image

Bullet 蟻の巣

英語のみでの詳細

Hong Kong has little room to built. There is a small piece of land to build on between the water and the mountains. The only option to house the millions of citizens is to use efficient towering blocks. Some area's have a FAR (floor to ground area aspect ratio) of 5 to 10.

Bullet ミニチュア都市

英語のみでの詳細

Brandevoort is one of the big suburban extensions according to the governmental document Vinex. Under supervision of Rob Krier, the city of Helmond tried to mimic the classic Dutch canal city for its big extension. Modern legislation on parking and the fact that a family in a suburban plan like this needs 2 cars to reach all daily facilities, resulted in weird interiors for the urban blocks. The gardens are petite, and most space is used for the cars.

Bullet 青い封筒

英語のみでの詳細

The Dutch Tax Administration feels like a family business. The atmosphere is open and relaxed. The organization is responsible for the total financial administration of The Netherlands Ltd. Dutch citizens expect professional civil servants. The office at the Quintax location in Apeldoorn expresses the two faces of the Dutch Tax Administration. The building looks severe and mimics the impregnability of Fort Knox. But internal, the building is totally transparent. Walls are exceptions, and voids open the floors to improve contact between employees.

At JHK Architects, I was responsible for the concept of the building. I also worked out most of the technical details.