Vision on learning written for teacher degree program
2018
T-shirts for YouTube channel 2kB of Fun
2018
Fourth incarnation of the Retro Space arcade cabinet in aluminium
2017
Pixel art illustration for the book 2kB of Fun
2017
Never has a consumer electronic product seen such an extravagant variety in case design as early handheld games from 1976-1985. Never have computer games been so beautifully reduced to their essence as these handhelds offered. Never did 2Kb of memory offer so much fun.
1983 was the best year with top titles like Amidar, Astro Thunder 7, Burger Time, Dig Dug, Ms. Pac-Man, Q*bert, Super-Cobra and Zaxxon.
Martijn Koch, architect from the Netherlands bought 180 of the best handheld games, photographed them, took them apart, analysed their tech, and put all the material together in this stunning book, a catalog like you never saw before.
Een plat pakket doe-het-zelf versie van Retro Space
2013
Renewal of house extension with new car port for DAF 46
2012
Photo report of the STRP Festival 2011 by Mick Visser
2011
Photo report of the STRP Festival 2010 by Mick Visser
2010
Colaboration with bureau ZZEF
For more information check out:
Redesign of the classic office desk calculator within 1 hour
2010
Interior photographs of creative companies in a former Philips factory
2010
26 arcade cabinets for Dutch Game Garden
2010
A new and usable subway map for the biggest city on earth: Tokyo
2009
A new factory for Kingspan insulation panels at Medel near Tiel
2009
A man is a real man, if welding is what he can!
2009
A new catholic community centre for Heteren
2009
Hacking Ikea table with Sega Megadrive or Pac Man inside
2009
Photos of 2 projects by Johan van den Berkmortel
2008
When I started working at "bouwkundig ontwerp- en adviesburo Van Zeist" the preliminary design for these 8 apartments had been made already. I drew up the technical detailing.
One of the challenges was to draw the brickwork in monk bond, just like the classic houses in the same street.
To show the appartments are built in 2008, many details are modernized. The balconies for example look like old wooden porches, but in fact they are made of brown concrete and steel.
A new business building for 2 entrepreneurs in Kesteren
2008
Website for Retro Space
2008
In 1971 the first coin-op video gaming system was built: Computer Space.
Soon the video arcade as hangout was born. Many famous games as Pac-Man, Space Invaders, Streetfighter and Donkey Kong were filled with our quarters. Today the last arcades are closing down. The Wii, the Playstation and owner "mr. Counchpotato" have won. As an homage to this era and to keep all the classics playable Retro Space was created.
Retro Space is a modern arcade machine for at home or at work. It plays both all the arcade classics from Space Invaders up and all the console titles for your Nintendo, Sega or Atari. The system is made using modern technology and is flexible for future innovations. The system also is a perfect multimedia jukebox. Next to your favourite games, you can load Retro Space with your favourite music and movies. A full HD screen and a high quality speaker system ensure you to enjoy the best image and sound. And quarters are no longer needed.
Thanks to model Lara Verlaat for the imitation of the original Computer Space poster.
Entry Europan 9 Martijn Koch and Wendy van Rosmalen
2007
11 Apartments for senior citizens at the Rozenpad in Heteren
2007
A design for a new metro map for Copenhagen
2006
Veranda extension to house in Beek en Donk
2006
Concept for a modern picture story based on Cinderella
2005
A digital magazine on sustainability, photography, cityscape and opinion
2005
Anonymous modernist housing near Faro
2005
Photographs of Detroit
2005
The lamp is a joke. I had no space to place the Big Shadow Lamp by Marcel Wanders. I also liked the idea of the Fake Lamp by Sophie Krier, but not its shape. I mixed them and created the Fake Wanders. Definitely not for sale.
Tower blocks in Hong Kong
2004
Brandevoort is one of the big suburban extensions according to the governmental document Vinex. Under supervision of Rob Krier, the city of Helmond tried to mimic the classic Dutch canal city for its big extension. Modern legislation on parking and the fact that a family in a suburban plan like this needs 2 cars to reach all daily facilities, resulted in weird interiors for the urban blocks. The gardens are petite, and most space is used for the cars.
Office building for the Dutch Tax Administration
2003