Bullet This Is No School

Vision on learning written for teacher degree program
2018


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Bullet 80's T's

T-shirts for YouTube channel 2kB of Fun
2018


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Bullet Retro Space 4.0

Fourth incarnation of the Retro Space arcade cabinet in aluminium
2017


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Bullet Pixel Art

Pixel art illustration for the book 2kB of Fun
2017


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Bullet 2kB of Fun

Never has a consumer electronic product seen such an extravagant variety in case design as early handheld games from 1976-1985. Never have computer games been so beautifully reduced to their essence as these handhelds offered. Never did 2Kb of memory offer so much fun.

1983 was the best year with top titles like Amidar, Astro Thunder 7, Burger Time, Dig Dug, Ms. Pac-Man, Q*bert, Super-Cobra and Zaxxon.

Martijn Koch, architect from the Netherlands bought 180 of the best handheld games, photographed them, took them apart, analysed their tech, and put all the material together in this stunning book, a catalog like you never saw before.

Bullet DIY Arcade Cabinet

Een plat pakket doe-het-zelf versie van Retro Space
2013


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Bullet DAF 46 Super Luxe

Renewal of house extension with new car port for DAF 46
2012


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Bullet STRP Festival 2011

Photo report of the STRP Festival 2011 by Mick Visser
2011


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Bullet Katakana Converter

Tool to convert Rōmaji, Katakana and ASCII/UTF-8
2011


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Bullet STRP Festival 2010

Photo report of the STRP Festival 2010 by Mick Visser
2010


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Bullet British Landlord

Colaboration with bureau ZZEF

For more information check out:

Bullet M+ M- ???

Redesign of the classic office desk calculator within 1 hour
2010


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Bullet Creative Factory

Interior photographs of creative companies in a former Philips factory
2010


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Bullet Future Space

Dutch Game Garden is a non profit organisation for promoting and supporting the Dutch games industry.

On april 23th DGG opened the Indigo Showcase event. This event shows a selection of the best contemporary projects of the Dutch games industry to the press, professionals and the general public.

Dutch Game Garden asked me to build 26 Retro Space cabinets to showcase these games. The cabinets have a second screen in the rear access door. This display allows the creators to discuss their projects while someone is playing the game at the front.

The cabinets were set up in a rigid grid. This grid neutralised the amorphous dated office floor and gave structure to the showcase event.



Photo 4,8 and 10 courtesy of Mick Visser

Bullet Lost in Navigation

Tokyo is a breathtaking city. Most metropolises have 1 urban railway network. Easy. Tokyo, the biggest metropolis on Earth, is a lot more complex.
The city has 2 official subway companies, the national railway operates several lines that can be considered metro lines as well, and there are tens of private operated railways that serve may areas just outside the central part of the city. Another problem is that many transfer stations use different station names on each line connected.

Creating a understandable subway map for this city is extremely complex. Should it be schematic, or geographic realistic? When is it easier to have a short walk than to switch lines?

This metro map for Tokyo only shows the most important lines for visitors of the city. That is already 25 lines! All distances are realistic, and the connections to Airports and Shinkansen trains are clearly visible. The parks that give a good orientation in the grey urban mass of Tokyo are visible. Icons show the most important landmarks. Matching the million neon lights the map is drawn in a night situation with the lines as glowing neon tubes.

The map is printed on 100x75 cm photo paper in a limited run, an can be ordered. Send an e-mail or call if you are interested to order.

Bullet XXL

A new factory for Kingspan insulation panels at Medel near Tiel
2009


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Bullet Trophy for Men

Result from a weekend workshop at WiSPER in Leuven: A trophy for real men, made from construction beams. The trophy is welded using MIG and metal arc welding (MAW) techniques.

Bullet Pac Man LACK Hack

Hacking Ikea table with Sega Megadrive or Pac Man inside
2009


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Bullet Want some Beers?

Photos of 2 projects by Johan van den Berkmortel
2008


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Bullet Monk Bond

8 Apartments for senior citizens in Heteren
2008


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Bullet Black Box

A new business building for 2 entrepreneurs in Kesteren
2008


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Bullet Low Bandwith

When the design of Retro Space was finished, we needed a matching website.
Because of the presumption that Retro Space could become a hit on the internet, we tried to make the website as small as possible. We did not want the website to crash on bandwidth problems.

Matching the style of the retro games, the website is designed in pixel art. All elements except some product shots are GIF images in 4 colours. It's just like the early years of internet when bandwidth was scarce.


Bullet Retro Space

In 1971 the first coin-op video gaming system was built: Computer Space.

Soon the video arcade as hangout was born. Many famous games as Pac-Man, Space Invaders, Streetfighter and Donkey Kong were filled with our quarters. Today the last arcades are closing down. The Wii, the Playstation and owner "mr. Counchpotato" have won. As an homage to this era and to keep all the classics playable Retro Space was created.

Retro Space is a modern arcade machine for at home or at work. It plays both all the arcade classics from Space Invaders up and all the console titles for your Nintendo, Sega or Atari. The system is made using modern technology and is flexible for future innovations. The system also is a perfect multimedia jukebox. Next to your favourite games, you can load Retro Space with your favourite music and movies. A full HD screen and a high quality speaker system ensure you to enjoy the best image and sound. And quarters are no longer needed.



Thanks to model Lara Verlaat for the imitation of the original Computer Space poster.

Bullet Welcome to Andenne

Andenne is a small town on the bank of the Meuse between Namur and Liège. When entering Andenne the city does not impress. The abandoned factory area on the north bank of the Meuse makes a chaotic impression and the river is ignored. In collaboration with Wendy van Rosmalen I designed a new plan for this Europan 9 location.

With out plan we want to give Andenne a face. Between famous cities like Namur, Huy and Liège, Andenne is missing an inherent identity. We chose to multiply the nonchalant character of Belgian building and turn it into a specific typology. Our plan is a framework for development of the area in its own pace. A subtle guidance in building alignment and building heights delivers a varied public space that opens up towards the river Meuse.

A specific part of the assignment was the redesign of Andenne station. Bad attainableness of the platforms, a weird logistic and the uncomfortable public space underneath the viaduct are creating a moody atmosphere. The size of Andenne does not allow a large scale intervention. We choose a very modest solution. We created a square below the tracks to connect al transportation streams. The viaduct is decorated to resemble a living room and is transformed into a roof covering the bus platforms. New buildings surrounding the square size the public space.

Every Belgian wants its own house. Ignoring this feat makes a plan implausible. We go one step further through making the buying of a house resemble the buying of a car. By using a smart basic layout for the houses, every house can suit the needs of very different groups of people. Future change is very easy too. The architecture is a caricature of traditional Belgian building methods, its execution is contemporary and flexible.

Bullet I never promised you a rosegarden

11 Apartments for senior citizens at the Rozenpad in Heteren
2007


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Bullet Little Mermaid

A design for a new metro map for Copenhagen
2006


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Bullet BBQ XL

Veranda extension to house in Beek en Donk
2006


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Bullet Cinderella

While doing a creative portfolio course at the CKE in Eindhoven I worked on a new interpretation of the story of Cinderella.

Thanks to model Christine Nabuurs, to Jeroen Roxs for the workshop location, and to John Körmeling for using his veranda.

Bullet Wanda Wanders

A digital magazine on sustainability, photography, cityscape and opinion
2005


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Bullet Unknown Modernism

Anonymous modernist housing near Faro
2005


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Bullet Ghost World

Detroit is a weird city. The city disappears slowly and turns back to nature. Not caused by war or disaster, it vanishes because of economic irrelevance. De automotive industry moved towards the Mexican border. Jobs are gone. The city renders useless. The General Motors headquarters still shine as a major highlight downtown. Perhaps as an icon for the glorious past.

These photographs are taken during a trip of the USA and Canada in the autumn of 2005.

Bullet Fake Wanders

Mixture of the Big Shadow and the Fake Lamp
2004


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Bullet Ants Nest

Tower blocks in Hong Kong
2004


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Bullet Miniature City

Portrait of the Brandevoort city extension of Helmond
2004


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Bullet Blue Envelope

Office building for the Dutch Tax Administration
2003


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