Bullet 80's T's

T-shirts för YouTube-kanal 2kB of Fun
2018


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Bullet Pixel Art

Pixel art illustration för boken 2kB of Fun
2017


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Bullet 2kB of Fun

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Never has a consumer electronic product seen such an extravagant variety in case design as early handheld games from 1976-1985. Never have computer games been so beautifully reduced to their essence as these handhelds offered. Never did 2Kb of memory offer so much fun.

1983 was the best year with top titles like Amidar, Astro Thunder 7, Burger Time, Dig Dug, Ms. Pac-Man, Q*bert, Super-Cobra and Zaxxon.

Martijn Koch, architect from the Netherlands bought 180 of the best handheld games, photographed them, took them apart, analysed their tech, and put all the material together in this stunning book, a catalog like you never saw before.

Bullet DIY Arkadkabinett

Plattpaket hemmafixare version av Retro Space
2013


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Bullet DAF 46 Super Luxe


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Bullet STRP Festival 2011

Foto rapport från STRP Festival 2011 av Mick Visser
2011


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Bullet Katakana Converter


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Bullet STRP Festival 2010

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Mick Visser made a photo report of the STRP Festival 2010 in Eindhoven. I participate in the photography process as image editor. Our colaboration results in the best posible quality for the images.

From left to right:
Christoph De Boeck - Staalhemel
Lawrence Malstaf - Shrink
Jean Michel Bruyère - La Dispersion du Fils
Lawrence Malstaf - Nemo Observatorium
Lawrence Malstaf - Transporter
Roos van Berkel & TUlip - 2 of a kind
The Bloody Beetroots Death Crew 77
Lawrence Malstaf - Knot
Lawrence Malstaf - Nevel
Malcolm MacIver, Marlena Novak & Jay Alan Yim - Scale
Lawrence Malstaf - Territorium
Underworld

Bullet Brittisk Hyresvärd

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Colaboration with bureau ZZEF

For more information check out:

Bullet M+ M- ???

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Redesignme.com is a website where designers are challenged to create new designs for certain products.

Garton Jones used redesignme.com to search for a redesign of the Ativa 10 Digit Desk Calculator.

I'm always puzzled by the fact most calculators still function like the early 1970 designs. A time when chip logic was very expensive, and the amount of components was kept to a minimum. Today's standard micro controller is way more powerful. So my primary goal was to create a new set of basic functionality.

Which means I had to redesign the layout of the buttons first. The design itself continues proved ingredients like injection mould plastic, the perfect shape of PTT's Zurich telephone and modern white OLED matrix displays.

My own challenge was to make the design in one hour on a Friday afternoon.

The result: a top 3 note among 109 redesigns. "Your redesign was part of my top 3. Very well done! Yours sincerely, Charlie Garton-Jones"

Bullet Kreativfabrik

Interiör fotografier av kreativa företagen i historiska Philips fabrik
2010


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Bullet Future Space

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Dutch Game Garden is a non profit organisation for promoting and supporting the Dutch games industry.

On april 23th DGG opened the Indigo Showcase event. This event shows a selection of the best contemporary projects of the Dutch games industry to the press, professionals and the general public.

Dutch Game Garden asked me to build 26 Retro Space cabinets to showcase these games. The cabinets have a second screen in the rear access door. This display allows the creators to discuss their projects while someone is playing the game at the front.

The cabinets were set up in a rigid grid. This grid neutralised the amorphous dated office floor and gave structure to the showcase event.



Photo 4,8 and 10 courtesy of Mick Visser

Bullet Lost in Navigation

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Tokyo is a breathtaking city. Most metropolises have 1 urban railway network. Easy. Tokyo, the biggest metropolis on Earth, is a lot more complex.
The city has 2 official subway companies, the national railway operates several lines that can be considered metro lines as well, and there are tens of private operated railways that serve may areas just outside the central part of the city. Another problem is that many transfer stations use different station names on each line connected.

Creating a understandable subway map for this city is extremely complex. Should it be schematic, or geographic realistic? When is it easier to have a short walk than to switch lines?

This metro map for Tokyo only shows the most important lines for visitors of the city. That is already 25 lines! All distances are realistic, and the connections to Airports and Shinkansen trains are clearly visible. The parks that give a good orientation in the grey urban mass of Tokyo are visible. Icons show the most important landmarks. Matching the million neon lights the map is drawn in a night situation with the lines as glowing neon tubes.

The map is printed on 100x75 cm photo paper in a limited run, an can be ordered. Send an e-mail or call if you are interested to order.

Bullet XXL

En ny fabrik för Kingspan isoleringspaneler vid Medel nära Tiel
2009


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Bullet Pokal för Män

En man är en man om han kan svetsa!
2009


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Bullet Burgstede

En ny katolsk allaktivitetshus för Heteren
2009


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Bullet Pac Man LACK Hack

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One of the most popular IKEA products is the LACK coffee table. It is so cheap, it must be hollow.

I opened the tables, I built in a retro TV computer game by Jakks and added real arcade controls to this game. This way the TV game has a longer life and the Ikea LACK is no longer the boring classic every household owns.

Thanks to Lara Verlaat for Playin Pac-Man.

Bullet Öl?

Bilder av två projekten från Johan van den Berkmortel
2008


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Bullet Munkförband

8 Lägenheter för pensionärer i Heteren
2008


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Bullet Svart låda

En ny affärsbyggnad för 2 företagare i Kesteren
2008


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Bullet Låg bandbredd

Webbplats för Retro Space
2008


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Bullet Retro Space

Modern arkadkabinett för hemmabruk
2008


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Bullet Välkommen till Andenne

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Andenne is a small town on the bank of the Meuse between Namur and Liège. When entering Andenne the city does not impress. The abandoned factory area on the north bank of the Meuse makes a chaotic impression and the river is ignored. In collaboration with Wendy van Rosmalen I designed a new plan for this Europan 9 location.

With out plan we want to give Andenne a face. Between famous cities like Namur, Huy and Liège, Andenne is missing an inherent identity. We chose to multiply the nonchalant character of Belgian building and turn it into a specific typology. Our plan is a framework for development of the area in its own pace. A subtle guidance in building alignment and building heights delivers a varied public space that opens up towards the river Meuse.

A specific part of the assignment was the redesign of Andenne station. Bad attainableness of the platforms, a weird logistic and the uncomfortable public space underneath the viaduct are creating a moody atmosphere. The size of Andenne does not allow a large scale intervention. We choose a very modest solution. We created a square below the tracks to connect al transportation streams. The viaduct is decorated to resemble a living room and is transformed into a roof covering the bus platforms. New buildings surrounding the square size the public space.

Every Belgian wants its own house. Ignoring this feat makes a plan implausible. We go one step further through making the buying of a house resemble the buying of a car. By using a smart basic layout for the houses, every house can suit the needs of very different groups of people. Future change is very easy too. The architecture is a caricature of traditional Belgian building methods, its execution is contemporary and flexible.

Bullet I never promised you a rosegarden

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An abandoned commercial plot in the centre of Heteren had to be filled with 19 apartments. Contractor Kuijpers had moved to the city limits and the housing corporation "Woningstichting Heteren" had 4 outdated senior-citizen houses on the adjacent plot at the Rozenpad street. The combined plot connects a traditional village street with a seventies extension to Heteren. The housing coorporation asked me to design the modernist block fitting the seventies area.

I designed this appartment block as employer of Bouwkundig ontwerp- en adviesburo van Zeist BV

Bullet Lilla sjöjungfru

En design för en ny tunnelbanekarta för Köpenhamn
2006


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Bullet BBQ XL

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Frank en Chantal van den Eijnden asked Johan van der Berkmortel and me to design an extension to their house in Beek en Donk. It was supposed to replace a decrepit shed and to add a new veranda with a fireplace. Two L-shaped entities frame the view into the deep garden. The brick element contains the chimney and acts as a bench. The wooden part contains the new shed, a log storage and a tool shed, and continues into the ceiling of the veranda.

This assignment is done in collaboration with Johan van den Berkmortel.

Bullet Askungen

Koncept för en modern bildberättelse baserad på Askungen
2005


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Bullet Wanda Wanders

En digital tidning om hållbarhet, fotografi, cityscape och omdömen
2005


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Bullet Okänd modernismen

Anonym modernistiska huset nära Faro
2005


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Bullet Spökevärld

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Detroit is a weird city. The city disappears slowly and turns back to nature. Not caused by war or disaster, it vanishes because of economic irrelevance. De automotive industry moved towards the Mexican border. Jobs are gone. The city renders useless. The General Motors headquarters still shine as a major highlight downtown. Perhaps as an icon for the glorious past.

These photographs are taken during a trip of the USA and Canada in the autumn of 2005.

Bullet Falska Wanders

Korsning av Big Shadow och Fake Lamp
2004


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Bullet Myrstack

Höghusen i Hong Kong
2004


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Bullet Leksakerstad

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Brandevoort is one of the big suburban extensions according to the governmental document Vinex. Under supervision of Rob Krier, the city of Helmond tried to mimic the classic Dutch canal city for its big extension. Modern legislation on parking and the fact that a family in a suburban plan like this needs 2 cars to reach all daily facilities, resulted in weird interiors for the urban blocks. The gardens are petite, and most space is used for the cars.

Bullet Blå kuvert

Kontorshus för nederländska skatteförvaltningen
2003


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